However, it would be a whole lot of better if certain things that were configurable by anyone and had been configured previously, would not be overwritten by each update. A lot of server operators aren't not his list and aware of these things as things used to be different before the change.

-ics

DontWannaName! kirjoitti:
Yeah this is what I'm doing. It works just like the client. If replay is enabled but not configured the server will crash on map change.

Sent from my iPhone 5

On May 2, 2013, at 5:04 PM, Gamers Exile <[email protected] <mailto:[email protected]>> wrote:

Just add your replay configs to /custom/mystuff/cfg


Sent Via Pigeon

*From: *Flubber
*Sent: *Thursday, May 2, 2013 6:02 PM
*To: *Half-Life dedicated Win32 server mailing list
*Reply To: *Half-Life dedicated Win32 server mailing list
*Subject: *Re: [hlds] [hlds_linux] Optional updates available for TF2, CS:S, DoD:S, and HL2:MP


As the previous one, this update keep overwriting the 3 replay related cfg file in /cfg.




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