looks to be working...
On Fri, May 17, 2013 at 4:48 PM, Albert Davis <[email protected]>wrote: > Question on creating a bat file to update my dedicated server : > > steamcmd +login anonymous +force_install_dir ../csgo_ds +app_update 740 > validate +quit > > Do i need to use the force install part? > > I am thinking this should work? > > steamcmd +login anonymous +app_update 232250 validate +quit > > > > > > On Fri, May 17, 2013 at 2:34 PM, Ryan Stecker <[email protected]>wrote: > >> Ah, I had only checked for the existence of sv_compressfragments. >> >> For what it's worth in my test of the prerelease build, the default >> convars didn't help to alleviate any issues. Only after I set >> sv_compressfragments to 0 did I see a visible improvement in performance. >> In fact the long frames had virtually disappeared other than the occasional >> one, but it performed much better than before. >> >> Hopefully the new compression scheme will be performant enough to not >> require disabling entirely. >> >> >> On Fri, May 17, 2013 at 1:27 PM, Fletcher Dunn < >> [email protected]> wrote: >> >>> sv_compressstringtablebaselines should still be present in this build, >>> and it is defaulted to false. The baselines are not compressed at that >>> stage, instead we just compress them if desired like any other network data >>> at either the fragment or packet stage. >>> >>> You might try adjusting this convar and see if it makes any difference. >>> In my tests it did not, but I would be interested in any real world data >>> on that question. >>> >>> From: [email protected] [mailto: >>> [email protected]] On Behalf Of Ryan Stecker >>> Sent: Friday, May 17, 2013 11:25 AM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] Mandatory TF2 update released >>> >>> Great, thanks Fletch! >>> Will definitely be on the lookout for any perf issues with these changes. >>> >>> On Fri, May 17, 2013 at 1:22 PM, Fletcher Dunn < >>> [email protected]<mailto:[email protected]>> wrote: >>> A note regarding the CPU spikes: >>> >>> I would encourage server operators to revert any changes made to disable >>> compression, set all such convars to their default values, and re-evaluate >>> performance and bandwidth. I believe that the switch to a realtime >>> compression library will fix the CPU spikes while getting the reduction in >>> bandwidth that the compression was intended to achieve. >>> >>> The sv_compressfragments convar has been removed. You can get the same >>> functionality simply by setting net_compresspackets_minsize to a large >>> value. >>> >>> You might experiment with net_compresspackets_minsize to see if a larger >>> or smaller value drastically effects performance and bandwidth. >>> >>> -----Original Message----- >>> From: [email protected]<mailto: >>> [email protected]> [mailto: >>> [email protected]<mailto: >>> [email protected]>] On Behalf Of Eric Smith >>> Sent: Friday, May 17, 2013 11:09 AM >>> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated >>> Linux server mailing list; '[email protected]<mailto: >>> [email protected]>' >>> Subject: [hlds_linux] Mandatory TF2 update released >>> >>> We've released a mandatory update for Team Fortress 2. The notes for the >>> update are below. >>> >>> -Eric >>> >>> ============================== >>> >>> Source Engine Changes >>> - Fixed server CPU spikes caused by compression of string tables and >>> packets. >>> - Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output >>> convars for investigating server performance >>> - net_compresspackets_minsize default value increased to 1024. This >>> convar now also determines the threshold to determine when a "fragment" >>> (logical game network message, before being broken up into network packets) >>> is compressed. >>> - Added vprof_vtrace and vprof_report_oninterval convars, and tweaked >>> vprof_dump_spikes and vprof_dump_oninterval to reduce output >>> >>> Team Fortress 2 >>> - Added the Robotic Boogaloo community update: >>> http://www.teamfortress.com/roboticboogaloo/ >>> - Fixed a chat exploit that would cause other clients to timeout from >>> dedicated servers >>> - Updated the Mann Co. Store >>> - Added RoboCrate Keys >>> - Added A Random RoboKey Gift >>> - Added Pile of RoboKey Gifts >>> - Backpack Expanders on sale at 80% off >>> - Updated the localization files >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >
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