looks to be working...

On Fri, May 17, 2013 at 4:48 PM, Albert Davis <[email protected]>wrote:

> Question on creating a bat file to update my dedicated server :
>
> steamcmd +login anonymous +force_install_dir ../csgo_ds +app_update 740 
> validate +quit
>
> Do i need to use the force install part?
>
> I am thinking this should work?
>
> steamcmd +login anonymous +app_update 232250 validate +quit
>
>
>
>
>
> On Fri, May 17, 2013 at 2:34 PM, Ryan Stecker <[email protected]>wrote:
>
>> Ah, I had only checked for the existence of sv_compressfragments.
>>
>> For what it's worth in my test of the prerelease build, the default
>> convars didn't help to alleviate any issues. Only after I set
>> sv_compressfragments to 0 did I see a visible improvement in performance.
>> In fact the long frames had virtually disappeared other than the occasional
>> one, but it performed much better than before.
>>
>> Hopefully the new compression scheme will be performant enough to not
>> require disabling entirely.
>>
>>
>> On Fri, May 17, 2013 at 1:27 PM, Fletcher Dunn <
>> [email protected]> wrote:
>>
>>> sv_compressstringtablebaselines should still be present in this build,
>>> and it is defaulted to false.  The baselines are not compressed at that
>>> stage, instead we just compress them if desired like any other network data
>>> at either the fragment or packet stage.
>>>
>>> You might try adjusting this convar and see if it makes any difference.
>>>  In my tests it did not, but I would be interested in any real world data
>>> on that question.
>>>
>>> From: [email protected] [mailto:
>>> [email protected]] On Behalf Of Ryan Stecker
>>> Sent: Friday, May 17, 2013 11:25 AM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Mandatory TF2 update released
>>>
>>> Great, thanks Fletch!
>>> Will definitely be on the lookout for any perf issues with these changes.
>>>
>>> On Fri, May 17, 2013 at 1:22 PM, Fletcher Dunn <
>>> [email protected]<mailto:[email protected]>> wrote:
>>> A note regarding the CPU spikes:
>>>
>>> I would encourage server operators to revert any changes made to disable
>>> compression, set all such convars to their default values, and re-evaluate
>>> performance and bandwidth.  I believe that the switch to a realtime
>>> compression library will fix the CPU spikes while getting the reduction in
>>> bandwidth that the compression was intended to  achieve.
>>>
>>> The sv_compressfragments convar has been removed.  You can get the same
>>> functionality simply by setting net_compresspackets_minsize to a large
>>> value.
>>>
>>> You might experiment with net_compresspackets_minsize to see if a larger
>>> or smaller value drastically effects performance and bandwidth.
>>>
>>> -----Original Message-----
>>> From: [email protected]<mailto:
>>> [email protected]> [mailto:
>>> [email protected]<mailto:
>>> [email protected]>] On Behalf Of Eric Smith
>>> Sent: Friday, May 17, 2013 11:09 AM
>>> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
>>> Linux server mailing list; '[email protected]<mailto:
>>> [email protected]>'
>>> Subject: [hlds_linux] Mandatory TF2 update released
>>>
>>> We've released a mandatory update for Team Fortress 2. The notes for the
>>> update are below.
>>>
>>> -Eric
>>>
>>> ==============================
>>>
>>> Source Engine Changes
>>> - Fixed server CPU spikes caused by compression of string tables and
>>> packets.
>>> - Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output
>>> convars for investigating server performance
>>> - net_compresspackets_minsize default value increased to 1024.  This
>>> convar now also determines the threshold to determine when a "fragment"
>>> (logical game network message, before being broken up into network packets)
>>> is compressed.
>>> - Added vprof_vtrace and vprof_report_oninterval convars, and tweaked
>>> vprof_dump_spikes and vprof_dump_oninterval to reduce output
>>>
>>> Team Fortress 2
>>> - Added the Robotic Boogaloo community update:
>>> http://www.teamfortress.com/roboticboogaloo/
>>> - Fixed a chat exploit that would cause other clients to timeout from
>>> dedicated servers
>>> - Updated the Mann Co. Store
>>>    - Added RoboCrate Keys
>>>    - Added A Random RoboKey Gift
>>>    - Added Pile of RoboKey Gifts
>>>    - Backpack Expanders on sale at 80% off
>>> - Updated the localization files
>>>
>>>
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>>>
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>>>
>>
>>
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>>
>>
>
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