Hey fletcher, on the tf2 sdk beta the compilers are broken, they are showing tool brushes as regular brushes and compiling full bright.
Some people are using the old sdk to compile and the beta to map. Unfortunately the workaround needed to compile with the old sdk doesn't work for everyone. On May 20, 2013 7:06 PM, "Fletcher Dunn" <[email protected]> wrote: > Hi, Big.**** > > ** ** > > You’ll need to be more specific. What is the problem you’re seeing? Has > it been reported before?**** > > ** ** > > - Fletch**** > > ** ** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *big john > *Sent:* Monday, May 20, 2013 4:00 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Optional update for TF2 released**** > > ** ** > > Did you fix hammer? **** > > On May 20, 2013 6:59 PM, "Eric Smith" <[email protected]> wrote:**** > > We've released an optional update for TF2 that all clients will receive > when they restart. You may update your dedicated servers, but it's not > required. The notes for the update are below. > > -Eric > > ------------------- > > - Added support for VR mode on OSX > - Fixed a bad material on the HDMI Patch > - Fixed a server crash on changelevel when the Replay system has been > initialized but is not currently running > - Fixed the Soldier's grenades being hidden when equipping the Full Metal > Drill Hat and the Soldier's Sparkplug > - Removed replay.cfg from depot and added replay_example.cfg to avoid > clobbering user's replay.cfg > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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