This idea would cripple functionality for radio on quickplay servers, just
being one example of something it would further ruin for TF2 if such a
restriction was imposed. I myself can't say I've come across servers like
this, and if there are any then I imagine it's a mere handful (minor
percentage of all QP servers). All players have to do in such instances of
finding a server is just blacklist it and/or report it in-game, case
closed. Alternatively if something is decided to be done in view of one
complaint then disabling window.open would eliminate any new windows that
you might be talking about even if that's the case. As I say, I haven't
found this when going on servers myself.


On 16 June 2013 20:19, Doctor McKay <[email protected]> wrote:

> As I'm sure most are aware, a little while ago Valve changed the TF2 MOTD
> panel so that it can't be reopened by the server if the client joins via
> Quickplay (or using the matchmaking argument on the connect command).
> However, this just prevents the MOTD panel itself from redisplaying. The
> server can still open pages in the client's MOTD panel in the background.
>
> This means that the server can still spam traffic-to-cash URLs on clients,
> many of which have noise-making Flash embedded or which open popup windows
> using JavaScript. In order to maintain the "sterile bubble" in Quickplay,
> Valve might want to consider preventing servers from opening webpages on
> Quickplay-joining clients entirely, not just preventing the panel from
> being redisplayed.
>
>
>
> Doctor McKay
> http://www.doctormckay.com
> [email protected]
>
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