He may be the perfect paragon of virtue.
Too bad this change would affect all servers, not just his.
On 6/16/2013 3:51 PM, N-Gon wrote:
I've played on his servers, no Ads. Some of you can be so negative.
He probably just wants to see how useful/efficient Quickplay is, or
how many of his clients join from the Server Menu or Favorites
On Sun, Jun 16, 2013 at 3:49 PM, Ross Bemrose <[email protected]
<mailto:[email protected]>> wrote:
Question: Why do you need to know that information?
Answer: You don't... unless you plan on doing things like blocking
players that can't view your ads or some other such nonsense.
On 6/16/2013 3:48 PM, N-Gon wrote:
How is that annoying? What he wants to do doesn't affect the
client in any way, it just let's him know which join from
Quickplay and which didn't...
On Sun, Jun 16, 2013 at 3:45 PM, Ross Bemrose <[email protected]
<mailto:[email protected]>> wrote:
So... you want them to fix a bug to stop annoying things...
and in doing so allow you to do completely different annoying
things?
On 6/16/2013 3:41 PM, Doctor McKay wrote:
The problem is, many players are apparently incapable of
pressing the F7 button, which led Valve to cripple it in the
first place.
I mainly want Valve to prevent MOTDs from being loaded on
Quickplay clients so that I can detect if the client joined
from Quickplay or not (force the client to load a hidden
page, then check if the page was loaded). If there was some
way to detect this, then I wouldn't necessarily want this
change to be made.
As it stands, however, there is no way to determine whether
or not a client is able to view an MOTD window.
Doctor McKay
http://www.doctormckay.com
[email protected] <mailto:[email protected]>
On Sun, Jun 16, 2013 at 3:36 PM, Paul <[email protected]
<mailto:[email protected]>> wrote:
This idea would cripple functionality for radio on
quickplay servers, just being one example of something
it would further ruin for TF2 if such a restriction was
imposed. I myself can't say I've come across servers
like this, and if there are any then I imagine it's a
mere handful (minor percentage of all QP servers). All
players have to do in such instances of finding a server
is just blacklist it and/or report it in-game, case
closed. Alternatively if something is decided to be done
in view of one complaint then disabling window.open
would eliminate any new windows that you might be
talking about even if that's the case. As I say, I
haven't found this when going on servers myself.
On 16 June 2013 20:19, Doctor McKay
<[email protected] <mailto:[email protected]>>
wrote:
As I'm sure most are aware, a little while ago Valve
changed the TF2 MOTD panel so that it can't be
reopened by the server if the client joins via
Quickplay (or using the matchmaking argument on the
connect command). However, this just prevents the
MOTD panel itself from redisplaying. The server can
still open pages in the client's MOTD panel in the
background.
This means that the server can still spam
traffic-to-cash URLs on clients, many of which have
noise-making Flash embedded or which open popup
windows using JavaScript. In order to maintain the
"sterile bubble" in Quickplay, Valve might want to
consider preventing servers from opening webpages on
Quickplay-joining clients entirely, not just
preventing the panel from being redisplayed.
Doctor McKay
http://www.doctormckay.com
[email protected] <mailto:[email protected]>
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