He may be the perfect paragon of virtue.

Too bad this change would affect all servers, not just his.

On 6/16/2013 3:51 PM, N-Gon wrote:
I've played on his servers, no Ads. Some of you can be so negative.
He probably just wants to see how useful/efficient Quickplay is, or how many of his clients join from the Server Menu or Favorites


On Sun, Jun 16, 2013 at 3:49 PM, Ross Bemrose <[email protected] <mailto:[email protected]>> wrote:

    Question: Why do you need to know that information?
    Answer: You don't... unless you plan on doing things like blocking
    players that can't view your ads or some other such nonsense.


    On 6/16/2013 3:48 PM, N-Gon wrote:
    How is that annoying? What he wants to do doesn't affect the
    client in any way, it just let's him know which join from
    Quickplay and which didn't...


    On Sun, Jun 16, 2013 at 3:45 PM, Ross Bemrose <[email protected]
    <mailto:[email protected]>> wrote:

        So... you want them to fix a bug to stop annoying things...
        and in doing so allow you to do completely different annoying
        things?

        On 6/16/2013 3:41 PM, Doctor McKay wrote:
        The problem is, many players are apparently incapable of
        pressing the F7 button, which led Valve to cripple it in the
        first place.

        I mainly want Valve to prevent MOTDs from being loaded on
        Quickplay clients so that I can detect if the client joined
        from Quickplay or not (force the client to load a hidden
        page, then check if the page was loaded). If there was some
        way to detect this, then I wouldn't necessarily want this
        change to be made.

        As it stands, however, there is no way to determine whether
        or not a client is able to view an MOTD window.



        Doctor McKay
        http://www.doctormckay.com
        [email protected] <mailto:[email protected]>


        On Sun, Jun 16, 2013 at 3:36 PM, Paul <[email protected]
        <mailto:[email protected]>> wrote:

            This idea would cripple functionality for radio on
            quickplay servers, just being one example of something
            it would further ruin for TF2 if such a restriction was
            imposed. I myself can't say I've come across servers
            like this, and if there are any then I imagine it's a
            mere handful (minor percentage of all QP servers). All
            players have to do in such instances of finding a server
            is just blacklist it and/or report it in-game, case
            closed. Alternatively if something is decided to be done
            in view of one complaint then disabling window.open
            would eliminate any new windows that you might be
            talking about even if that's the case. As I say, I
            haven't found this when going on servers myself.


            On 16 June 2013 20:19, Doctor McKay
            <[email protected] <mailto:[email protected]>>
            wrote:

                As I'm sure most are aware, a little while ago Valve
                changed the TF2 MOTD panel so that it can't be
                reopened by the server if the client joins via
                Quickplay (or using the matchmaking argument on the
                connect command). However, this just prevents the
                MOTD panel itself from redisplaying. The server can
                still open pages in the client's MOTD panel in the
                background.

                This means that the server can still spam
                traffic-to-cash URLs on clients, many of which have
                noise-making Flash embedded or which open popup
                windows using JavaScript. In order to maintain the
                "sterile bubble" in Quickplay, Valve might want to
                consider preventing servers from opening webpages on
                Quickplay-joining clients entirely, not just
                preventing the panel from being redisplayed.



                Doctor McKay
                http://www.doctormckay.com
                [email protected] <mailto:[email protected]>

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