I agree. I know why they're doing it and I get behind that, but this is too black and white of a solution.
On Thu, Nov 7, 2013 at 5:59 PM, thesupremecommander < [email protected]> wrote: > There's also another solution that would pretty much completely fix every > problem - allow an MOTD at initial connect, unload that MOTD, and then > allow further MOTD windows to be opened up iff the player accepts it. > > Seriously, approval-based server redirection has been in the game a while > and it works well for the purpose. Why couldn't we do the same for MOTDs? > > > On Thu, Nov 7, 2013 at 11:54 AM, 1nsane <[email protected]> wrote: > >> Well there are better ways of doing it. Like for example why did they >> make it so the other MOTD windows open up invisible for quickplay players >> in the first place? >> It did nothing for ads but broke other legitimate plugins. What was the >> point of that? Seriously. >> >> Why not just do it right and make it so you can only open a MOTD window >> for quickplay players once and that's it? >> No more after that, visible or invisible. >> >> >> On Thu, Nov 7, 2013 at 11:50 AM, Daniel Barreiro < >> [email protected]> wrote: >> >>> Wahh! I don't want these servers to hijack quickplay traffic to run ads! >>> Valve do something! >>> >>> *update comes* >>> >>> Wahhh! Valve implemented a fix for the problem! I don't care I want my >>> HTML mods back on quickplay clients! >>> >>> Seriously guys, you bitch for them to change it, and then bitch when >>> they change it. Get over yourselves. If you run a good community, you >>> should be able to pay via donations. If you don't get enough donations, >>> just pay for it from your own pocket. If you care about your community as >>> much as you guys act like you do, you should be glad to pay out of your own >>> pocket. >>> >>> >>> On Thu, Nov 7, 2013 at 11:35 AM, Paul <[email protected]> wrote: >>> >>>> I thought this recent update completely eliminated all HTML MOTD's from >>>> Quickplay connecting clients, not just for when you connect but also during >>>> the game (still only plain text but hidden anyway)? Am I wrong in that >>>> assumption? >>>> >>>> >>>> On 7 November 2013 16:26, ics <[email protected]> wrote: >>>> >>>>> There has been servers before these adds came an "issue". This change >>>>> was not aimed against any of us, but the people who set up servers to >>>>> drain >>>>> quickplay traffic do get advertisements showing. Correct me if i'm wrong >>>>> but these advertisement abusers can still open window to the background >>>>> and >>>>> display adds there & refresh. >>>>> >>>>> So, Valve doesn't want to get in the middle and not give advantage to >>>>> the people who do this, so they disable motd adds from quickplay users, >>>>> leaving these plugins that open that crap to background in the game and >>>>> driving off some people that run servers. >>>>> >>>>> So now only servers that do not participate in quickplay can benefit >>>>> from advertisements on the motd and servers that participate in quickplay >>>>> can benefit from that adds crap in background window. Who was the real >>>>> winner here? No one. >>>>> >>>>> -ics >>>>> >>>>> Doctor McKay kirjoitti: >>>>> >>>>>> Nobody forces you to go on servers that have ads. I fail to >>>>>> understand how the fact that some servers might use advertisements >>>>>> affects >>>>>> you personally when you can easily ignore them. >>>>>> >>>>>> >>>>>> Dr. McKay >>>>>> www.doctormckay.com <http://www.doctormckay.com> >>>>>> >>>>>> >>>>>> >>>>>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. >>>>>> <[email protected]<mailto: >>>>>> [email protected]>> wrote: >>>>>> >>>>>> Anything they do to battle them ad’s gets my vote. For all I care >>>>>> they disable the HTML functionality all together. >>>>>> >>>>>> Back to oldskool community building where one can only survive on >>>>>> donations. Donations means your servers are appreciated. >>>>>> >>>>>> Saint K. >>>>>> >>>>>> *From:*[email protected] >>>>>> <mailto:[email protected]> >>>>>> [mailto:[email protected] >>>>>> <mailto:[email protected]>] *On Behalf Of >>>>>> *1nsane >>>>>> *Sent:* Thursday, November 07, 2013 3:38 PM >>>>>> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list >>>>>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support >>>>>> >>>>>> >>>>>> There wasn't much point to running MvM servers before. Even less >>>>>> so now it seems. >>>>>> >>>>>> Not like you can make a community around stock MvM. >>>>>> >>>>>> On Thu, Nov 7, 2013 at 6:12 AM, Paul <[email protected] >>>>>> <mailto:[email protected]>> wrote: >>>>>> >>>>>> I imagine many communities will close up on using TF2 >>>>>> Quickplay, whether they will successfully move to a different >>>>>> game or game mode is another question though. I'm switching >>>>>> from having 23 Mann vs Machine servers to trying Slender >>>>>> Fortress. If servers switch to being non-reliant on Quickplay >>>>>> then in my view that's partly good, as Quickplay from day one >>>>>> was a bad idea in my opinion. It doesn't promote or offer >>>>>> options to join servers which are run in an unofficial way >>>>>> (e.g. custom gamemodes or custom maps). In the days of Team >>>>>> Fortress Classic players had to use the server browser, and >>>>>> those days were better in my view. Custom run servers saw more >>>>>> players back then than they typically do in TF2 these days. >>>>>> >>>>>> It's impossible to use the MOTD for even simple images and >>>>>> links, so is practically impossible for a community to make >>>>>> links to things such as donation pages to help them cover >>>>>> costs of their servers. I'm expecting to see the number of >>>>>> Quickplay servers drop by a reasonable amount, and possibly >>>>>> more non-Quickplay servers to open (custom gamemodes and/or >>>>>> custom maps). >>>>>> >>>>>> On 7 November 2013 11:00, Element <[email protected] >>>>>> <mailto:[email protected]>> wrote: >>>>>> >>>>>> I run a group of servers which are funded from MOTD >>>>>> impressions resulting in my small community of players >>>>>> being able to play on servers setup the way they like, for >>>>>> FREE. >>>>>> >>>>>> My servers are in the quickplay pool to help fill the >>>>>> empty spaces for my community members, generating mostly >>>>>> full servers consisting of around a 50-50 mix of members >>>>>> and quickplay traffic. >>>>>> >>>>>> With my community impressions alone, server costs weren't >>>>>> quite being met each month. But when i added them to the >>>>>> quickplay pool, i was then able to use the advertising >>>>>> revenue to fully pay for my servers. >>>>>> >>>>>> But now this is not the case, thanks to valves latest and >>>>>> greatest idea.... >>>>>> >>>>>> >>>>>> I will NOT pay for these servers out of my own pocket, nor >>>>>> will i beg for money from my "free" community.... >>>>>> >>>>>> >>>>>> So thanks valve, you successfully killed my community, i >>>>>> guess my members will move to some other community... the >>>>>> Skial scum maybe? >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the >>>>>> list archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>> hlds >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > -- > thesupremecommander (Steam<http://steamcommunity.com/id/thesupremecommander> > ) > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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