As Kyle S mentioned, this is happening (apparently randomly) to clients.
This happened to my client as well until I deleted the sound.cache file.
Pure setting also shouldn't have anything to do with it, as my servers run
pure 0.

I emailed Eric S at valve about it, and he forwarded it along to the
appropriate people so that they could look at it. Hopefully they'll
discover the issue.


On Mon, Dec 9, 2013 at 6:40 PM, Albert Davis <davis.alb...@gmail.com> wrote:

> The issue is the folder and all my files are there, just when I try to use
> them, it acts as if they aren't there
>
>
> Failed to load sound "admin_plugin\english.wav", file probably missing
> from disk/repository
>
>
> and it's been working for well over 6 months, the only thing I can
> attribute to it, i changed to sv_pure 1 the other day but nothing else has
> changed
>
>
> On Mon, Dec 9, 2013 at 7:04 PM, Kyle Sanderson <kyle.l...@gmail.com>wrote:
>
>> We've been having trouble with cstrike since the Sept 16th update.
>> Apparently it's client-side and something to do with caching. If you
>> have any more information, I'd love to hear about it. Ryan Stecker
>> found a temporary fix (have the client purge their
>> tf/sound/sound.cache file), as to a permanent solution I haven't a
>> clue. I don't believe servers can fix this.
>>
>> Kyle.
>>
>> On Mon, Dec 9, 2013 at 4:57 PM, Albert Davis <davis.alb...@gmail.com>
>> wrote:
>> > This is still in the root of the TF folder correct? I have some sounds
>> that
>> > are in an admin_plugin folder and when I try to play them in the game,
>> it
>> > says they might be missing from the repository, this started within the
>> last
>> > few days, the files are in the proper folder
>> >
>> >
>> >
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>
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