Which is why i said entity related. Model is entity, trigger_multiple is
a brush entity.
-ics
Ross Bemrose kirjoitti:
er... isn't trigger_multiple a brush? Why would it have a model?
On Fri, Jan 10, 2014 at 9:52 AM, ics <[email protected]
<mailto:[email protected]>> wrote:
This seems to be entity related error (model or trigger or
something else). Some models are not precached properly and cause
map crashes. I have 2 self made TF2 maps that seem to crash upon
change from one to another. Errors are:
43/area1_gate1_bottom - func_door: UTIL_SetModel: not precached: *3
48/trigger_multiple: UTIL_SetModel: not precached: *3
-ics
Dondon Tudtud kirjoitti:
Can confirm. Happened to us on several servers, running stock
and custom maps. Linux servers, FWIW.
On Fri, Jan 10, 2014 at 8:37 PM, A Fearts
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>> wrote:
This is happening on many more maps than just Watchtower and
Upwards. These maps are also effected:
vsh_snow_valley_v4
ph_mountain_a2
spooky_ravine_a1
Probably more maps also that I haven't tried. It's very
annoying
to have your full server suddenly empty because of this.
Please
fix it quickly.
On Fri, Jan 10, 2014 at 7:18 AM, Helene S
<[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>
wrote:
I have the same problem, Any solution so far?
Regards,
Helene Schweikert
*Gamers United - KritzKast Team*
*/Administrator/*
This message and any attachments are confidential and are
intended for the addressee only.
On Fri, Jan 10, 2014 at 5:32 AM, ics <[email protected]
<mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>>
wrote:
I guess there was hidden changes to some effects
in these
maps use that cause a crash now on the client
since the
servers can actually run the map without a crash.
But this
problem happens on both windows & linux, vanilla
or modded.
-ics
Yun Huang Yong kirjoitti:
Same here. I was wondering why the servers
emptied out
on change to pl_upward.
Linux, SM 1.5.1.
On 10/01/2014 3:06 PM, Ryan Stecker wrote:
Can confirm this myself and with multiple
reports
from others.
On Thu, Jan 9, 2014 at 9:17 PM, Alex Kowald
<[email protected]
<mailto:[email protected]> <mailto:[email protected]
<mailto:[email protected]>>
<mailto:[email protected]
<mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>>> wrote:
My server causes clients to crash on
the map
loading screen for the
maps pl_upward and arena_watchtower after
today's update. This is on
stock servers with no mods. It seems
to affect
both windows and
linux. Anybody else seeing this
behavior with
any maps?
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