Well, we have been losing new traffic to our servers since quickplay started
and this will just make things worse.

 

When TF2 first started, this game was supported by game sales but folks had
to have a place to play and so we gave them one and at no cost to Valve.
Then they switched to F2P and they started making money off of selling
virtual items and we supported them. We created trading servers or places in
our websites devoted to buying, trading, and selling. Then they started
asking the community for more ideas (at least this time they started paying
the artist for the use of the item/map/etc) and the private servers
continued to support that all the while keeping a steady stream of new
people to TF2 flowing through their stores. Did we complain? Heck no. We
continued to support them. Then, to keep more new people flowing into the
stores, they tried to keep all the game play experiences the same so it
wouldn't scare people away so they created quickplay and if you wanted your
server to participate, then you had to conform to using specific maps and
keeping it vanilla, otherwise you risked not having any new people find you.
Why would a new player even look at the server list when they can just click
a button and start playing? Of course, how quickplay worked was all
speculation. Valve said get some folks to log on and then more would follow.
Sometimes this would work and sometimes it would not. During peak playing
times, we would have 8-10 people on there trying to fill with no luck. We
would look up our rating and it was always positive so what gives?

 

Now Valve is concerned that even with quickplay, our servers are still not
dull enough and they might scare people away so they have been adding more
and more Valve servers to the mix until now they think they have enough
bandwidth to handle the majority.

 

Tell me. if you just downloaded this game and you were new, why would you
NOT pick a Valve server through quickplay.

 

So, when I said, "Valve, enjoy your cash", that is what I meant.

 

And yes, I know this is business. And yes I know they are trying to do
what's right. but it still sucks for those of us who have been supporting
this game since the game came out.

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Jethro Seabridge
Sent: Thursday, January 23, 2014 9:11 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released

 

Two things I notice wrong with your response: A: That is a hell of a
knee-jerk reaction and B: How does Valve get more cash for people playing on
their servers? Valve servers have no ads.

 

On Fri, Jan 24, 2014 at 2:08 AM, Stephen A. Yates <[email protected]
<mailto:[email protected]> > wrote:

Really?


- Add quickplay option to only connect to official Valve servers

We have been running Vanilla 24 player servers since the month after the
launch of Orangebox. Valve did not seem to have an issue with us when we
were helping to build the TF2 community. This should pretty much put an end
to new players finding their way to our servers and community.

Thanks Valve. Enjoy your cash.

We will be closing our community down at the end of this month.

Peace out.

-SpikerNoob





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