While I hadn't firsthand experienced the crash, I noticed that a chunk of players would occasionally drop off the server. So there is some form of client crash. The new taunts are too fun to disable though (and the crash isn't common enough to be annoying), but I hope it's going to be fixed. Usually in the past this type of crashes happens cause of players doing something weird that clients get confused on, such as the dead ringer exploit ages ago where a dead ringer spy disguised as a heavy with his fists out would crash the clients on his feigned death. Wonder if anyone have figured out a similar reason why the new taunts would cause client crashes?
On Thu, Jun 26, 2014 at 11:37 AM, Jesse Molina <[email protected]> wrote: > > I saw this on the Love and War patch day. About half the people on my > server, including myself, had their clients crash at the same time. > > I have no idea what it was. There was no helpful clues on the console. > This was an unmodded server; no MM/SM. > > I have not seen it happen since. > > > > > On 6/25/14, 18:13, Peter Jerde wrote: > >> We've been having upwards of half of our players all crash at the same >> time, seemingly at random. >> >> He have some funky plugins that might be contributing to it, so I'm >> curious if others are seeing the same thing on vanilla servers as well. >> >> - Peter >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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