We've been getting these client crashes after the update as well. I think they are related to the B.A.S.E. Jumper. I've looked at crash dumps and C_TFBuffItem::SendWeaponAnim(int) is in the call stack when the server crashed.
This points to the base jumper as the culprit. I looked at a friend's crash dump and it was identical. If Valve would like to take a look, I'd gladly send the crash dumps over. Like you guys I run a bunch of mods but from what I hear, this affects vanilla servers as well. Here's to hoping for a fix? On Thu, Jun 26, 2014 at 10:59 AM, ics <[email protected]> wrote: > I doubt it's the tide turner, otherwise we would see a lot more crashes > since players use it a lot but the crash is related to some weapon or taunt > even. > > Previous crashes where clients go down but server stays up usually are > caused by someone doing something and others either see that or are near > vicinity of the happening. Weird thing is that not all players crash, just > the majority. > > -ics > > Lucas Wagner kirjoitti: > >> STAR_ has a video where he is demoing the Tide Turner where this >> apparently happened. He crashed (presumably on his server) on a full >> server and immediately reconnected to find the server had about 10 people. >> >> You might look at it to find clues. >> >> >> >> >> On Thu, Jun 26, 2014 at 4:46 AM, Emil Larsson <[email protected] <mailto: >> [email protected]>> wrote: >> >> While I hadn't firsthand experienced the crash, I noticed that a >> chunk of players would occasionally drop off the server. So there >> is some form of client crash. The new taunts are too fun to >> disable though (and the crash isn't common enough to be annoying), >> but I hope it's going to be fixed. Usually in the past this type >> of crashes happens cause of players doing something weird that >> clients get confused on, such as the dead ringer exploit ages ago >> where a dead ringer spy disguised as a heavy with his fists out >> would crash the clients on his feigned death. Wonder if anyone >> have figured out a similar reason why the new taunts would cause >> client crashes? >> >> >> On Thu, Jun 26, 2014 at 11:37 AM, Jesse Molina >> <[email protected] <mailto:[email protected]>> wrote: >> >> >> I saw this on the Love and War patch day. About half the >> people on my server, including myself, had their clients crash >> at the same time. >> >> I have no idea what it was. There was no helpful clues on the >> console. This was an unmodded server; no MM/SM. >> >> I have not seen it happen since. >> >> >> >> >> On 6/25/14, 18:13, Peter Jerde wrote: >> >> We've been having upwards of half of our players all crash >> at the same time, seemingly at random. >> >> He have some funky plugins that might be contributing to >> it, so I'm curious if others are seeing the same thing on >> vanilla servers as well. >> >> - Peter >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the >> list archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

