They already fixed one crash related to base jumper after the first update where it came in. Are you suggesting that there is another aka are you still today or yesterday having crashes?

-ics

Alex Kowald kirjoitti:
We've been getting these client crashes after the update as well. I think they are related to the B.A.S.E. Jumper. I've looked at crash dumps and C_TFBuffItem::SendWeaponAnim(int) is in the call stack when the server crashed.

This points to the base jumper as the culprit. I looked at a friend's crash dump and it was identical. If Valve would like to take a look, I'd gladly send the crash dumps over. Like you guys I run a bunch of mods but from what I hear, this affects vanilla servers as well. Here's to hoping for a fix?


On Thu, Jun 26, 2014 at 10:59 AM, ics <[email protected] <mailto:[email protected]>> wrote:

    I doubt it's the tide turner, otherwise we would see a lot more
    crashes since players use it a lot but the crash is related to
    some weapon or taunt even.

    Previous crashes where clients go down but server stays up usually
    are caused by someone doing something and others either see that
    or are near vicinity of the happening. Weird thing is that not all
    players crash, just the majority.

    -ics

    Lucas Wagner kirjoitti:

        STAR_ has a video where he is demoing the Tide Turner where
        this apparently happened.  He crashed (presumably on his
        server) on a full server and immediately reconnected to find
        the server had about 10 people.

        You might look at it to find clues.




        On Thu, Jun 26, 2014 at 4:46 AM, Emil Larsson
        <[email protected] <mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>> wrote:

            While I hadn't firsthand experienced the crash, I noticed
        that a
            chunk of players would occasionally drop off the server.
        So there
            is some form of client crash. The new taunts are too fun to
            disable though (and the crash isn't common enough to be
        annoying),
            but I hope it's going to be fixed. Usually in the past
        this type
            of crashes happens cause of players doing something weird that
            clients get confused on, such as the dead ringer exploit
        ages ago
            where a dead ringer spy disguised as a heavy with his
        fists out
            would crash the clients on his feigned death. Wonder if anyone
            have figured out a similar reason why the new taunts would
        cause
            client crashes?


            On Thu, Jun 26, 2014 at 11:37 AM, Jesse Molina
            <[email protected] <mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>>
        wrote:


                I saw this on the Love and War patch day.  About half the
                people on my server, including myself, had their
        clients crash
                at the same time.

                I have no idea what it was.  There was no helpful
        clues on the
                console.  This was an unmodded server; no MM/SM.

                I have not seen it happen since.




                On 6/25/14, 18:13, Peter Jerde wrote:

                    We've been having upwards of half of our players
        all crash
                    at the same time, seemingly at random.

                    He have some funky plugins that might be
        contributing to
                    it, so I'm curious if others are seeing the same
        thing on
                    vanilla servers as well.

                      - Peter
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