They already fixed one crash related to base jumper after the first
update where it came in. Are you suggesting that there is another aka
are you still today or yesterday having crashes?
-ics
Alex Kowald kirjoitti:
We've been getting these client crashes after the update as well. I
think they are related to the B.A.S.E. Jumper. I've looked at crash
dumps and C_TFBuffItem::SendWeaponAnim(int) is in the call stack when
the server crashed.
This points to the base jumper as the culprit. I looked at a friend's
crash dump and it was identical. If Valve would like to take a look,
I'd gladly send the crash dumps over. Like you guys I run a bunch of
mods but from what I hear, this affects vanilla servers as well.
Here's to hoping for a fix?
On Thu, Jun 26, 2014 at 10:59 AM, ics <[email protected]
<mailto:[email protected]>> wrote:
I doubt it's the tide turner, otherwise we would see a lot more
crashes since players use it a lot but the crash is related to
some weapon or taunt even.
Previous crashes where clients go down but server stays up usually
are caused by someone doing something and others either see that
or are near vicinity of the happening. Weird thing is that not all
players crash, just the majority.
-ics
Lucas Wagner kirjoitti:
STAR_ has a video where he is demoing the Tide Turner where
this apparently happened. He crashed (presumably on his
server) on a full server and immediately reconnected to find
the server had about 10 people.
You might look at it to find clues.
On Thu, Jun 26, 2014 at 4:46 AM, Emil Larsson
<[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>> wrote:
While I hadn't firsthand experienced the crash, I noticed
that a
chunk of players would occasionally drop off the server.
So there
is some form of client crash. The new taunts are too fun to
disable though (and the crash isn't common enough to be
annoying),
but I hope it's going to be fixed. Usually in the past
this type
of crashes happens cause of players doing something weird that
clients get confused on, such as the dead ringer exploit
ages ago
where a dead ringer spy disguised as a heavy with his
fists out
would crash the clients on his feigned death. Wonder if anyone
have figured out a similar reason why the new taunts would
cause
client crashes?
On Thu, Jun 26, 2014 at 11:37 AM, Jesse Molina
<[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>>
wrote:
I saw this on the Love and War patch day. About half the
people on my server, including myself, had their
clients crash
at the same time.
I have no idea what it was. There was no helpful
clues on the
console. This was an unmodded server; no MM/SM.
I have not seen it happen since.
On 6/25/14, 18:13, Peter Jerde wrote:
We've been having upwards of half of our players
all crash
at the same time, seemingly at random.
He have some funky plugins that might be
contributing to
it, so I'm curious if others are seeing the same
thing on
vanilla servers as well.
- Peter
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