I wasn't posting to be logical or be offensive, just trying to say "have
fun with it"/be encouraging. Not sure about you, but I'm pretty tired of
worrying about whether to not Valve is throwing us a bone, so I'm not going
to wait for them to to do so. I'm just going to host servers for this
because I can just to see what all the fuss is about and have fun with it.

We may as well get the ball rolling on getting these maps out there and
enjoy them with there rest of the community right now, because I'm sure
tomorrow Valve will have their own servers for them. I hope you guys have a
good evening :)


On Tue, Jul 8, 2014 at 5:15 PM, 1nsane <[email protected]> wrote:

> Ahh so we will never it then to help fill up community servers? Right? I
> don't follow your logic, because it doesn't make sense. Maybe what you are
> experiencing has something to do with:
> 1) There being no valve beta map servers at this moment
> 2) These maps have just been "released" and are of interest to a lot of
> players
>
> I don't see the interest in holding. It doesn't hold for finished maps it
> definitely won't hold for unfinished ones.
>
>
> On Tue, Jul 8, 2014 at 8:11 PM, Silencio Delgato <
> [email protected]> wrote:
>
>> Don't know why you need Quickplay for these, I set up 24/7 servers for
>> both and both of these are now full of players, especially asteroids which
>> filled first.
>>
>> Currently, the demand for these servers is pretty high, so QP isn't
>> needed atm. Take advantage of the situation, good sirs and madams, and just
>> have fun with it. No point in spending all this time and money on worries
>> and heartaches.
>>
>>
>> On Tue, Jul 8, 2014 at 4:35 PM, 1nsane <[email protected]> wrote:
>>
>>> Yes, why can't community servers participate in beta map quickplay? :(
>>>
>>>
>>> On Tue, Jul 8, 2014 at 7:22 PM, Valentin G. <[email protected]> wrote:
>>>
>>>> Selecting "Play Beta Maps" forces the quickplay settings to default
>>>> and unchecking the box doesn't revert it. You have to redo your custom
>>>> quickplay settings afterwards.
>>>>
>>>> Why can't we participate in quickplay for the new maps?
>>>>
>>>> On Wed, Jul 9, 2014 at 1:18 AM, ics <[email protected]> wrote:
>>>> > You think? Just look at the maps. They look something like someone
>>>> can do
>>>> > within a week.
>>>> >
>>>> > -ics
>>>> >
>>>> > Jordan Olling kirjoitti:
>>>> >>
>>>> >> I think they're called beta because we're getting a sneak peek of
>>>> them,
>>>> >> but they might not be completely finished yet.
>>>> >>
>>>> >>
>>>> >> On Tue, Jul 8, 2014 at 4:08 PM, Ross Bemrose <[email protected]
>>>> >> <mailto:[email protected]>> wrote:
>>>> >>
>>>> >>     Just to make this clear, you know that all server installs have
>>>> >>     rd_asteroid.bsp and pl_cactuscanyon.bsp on them now, right?
>>>> >>      Calling them beta makes it sound like they're restricted to only
>>>> >>     some servers.
>>>> >>
>>>> >>
>>>> >>     On 7/8/2014 6:55 PM, Eric Smith wrote:
>>>> >>
>>>> >>         We've released a mandatory update for TF2. The notes for the
>>>> >>         update are below. The new version number is 2314660.
>>>> >>
>>>> >>         -Eric
>>>> >>
>>>> >>         -----------------------------------------
>>>> >>
>>>> >>         - Added Mann Co. Beta Maps - Early Access program
>>>> >>                 - Added 2 new beta maps: RD_Asteroid and
>>>> PL_CactusCanyon
>>>> >>                 - Beta maps can be accessed via the quickplay menu by
>>>> >>         clicking the Play Beta Maps option
>>>> >>         - Added a new startup music track from Expiration Date
>>>> >>         - Added UGC Highlander Season 12, UGC 6v6 Season 14, UGC 4v4
>>>> >>         Season 1, and Tumblr Vs Reddit Season 2 medals
>>>> >>         - Fixed the server browser not properly filtering for the "US
>>>> >>         - East" region when selected
>>>> >>         - Fixed a bug where players that are taunting would not use
>>>> >>         the correct animation
>>>> >>         - Fixed Australium weapons using the incorrect arm skin for
>>>> >>         the Blue team
>>>> >>         - Fixed Mutated Milk not being a valid item for the Scout's
>>>> >>         Special Delivery item set
>>>> >>         - Fixed The Stealth Steeler not using the correct team
>>>> materials
>>>> >>         - Fixed some festive weapons using the lowest LOD for the
>>>> >>         first person view
>>>> >>         - Minigun: Winding up via secondary attack now counts toward
>>>> >>         reducing the one-second accuracy penalty
>>>> >>         - Updated the equip_regions for The Southie Shinobi, The
>>>> >>         Chronomancer, and The Pencil Pusher
>>>> >>         - Updated the localization files
>>>> >>         - Updated The Towering Pillar of Summer Shades
>>>> >>                 - Fixed not using the correct team materials
>>>> >>                 - Updated to be paintable
>>>> >>
>>>> >>         - Reminder - Bread Boxes can no longer be crafted after
>>>> >>         tomorrow (July 9th)
>>>> >>                 - Craft them via the crafting system
>>>> >>         (Items->Crafting->Special Blueprint->Fabricate Bread Box)
>>>> >>
>>>> >>
>>>> >>
>>>> >>
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>>>> >>
>>>> >>
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>>>> >>
>>>> >>
>>>> >>
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>>>
>>>
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>>
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