It's always fun when a new map comes out :) Even more fun when it turns out
to be good and the community keeps playing it for a long time. Hopefully
having these maps out in the open so early will lead to something
interesting.


On Tue, Jul 8, 2014 at 9:01 PM, Silencio Delgato <[email protected]>
wrote:

> I wasn't posting to be logical or be offensive, just trying to say "have
> fun with it"/be encouraging. Not sure about you, but I'm pretty tired of
> worrying about whether to not Valve is throwing us a bone, so I'm not going
> to wait for them to to do so. I'm just going to host servers for this
> because I can just to see what all the fuss is about and have fun with it.
>
> We may as well get the ball rolling on getting these maps out there and
> enjoy them with there rest of the community right now, because I'm sure
> tomorrow Valve will have their own servers for them. I hope you guys have a
> good evening :)
>
>
> On Tue, Jul 8, 2014 at 5:15 PM, 1nsane <[email protected]> wrote:
>
>> Ahh so we will never it then to help fill up community servers? Right? I
>> don't follow your logic, because it doesn't make sense. Maybe what you are
>> experiencing has something to do with:
>> 1) There being no valve beta map servers at this moment
>> 2) These maps have just been "released" and are of interest to a lot of
>> players
>>
>> I don't see the interest in holding. It doesn't hold for finished maps it
>> definitely won't hold for unfinished ones.
>>
>>
>> On Tue, Jul 8, 2014 at 8:11 PM, Silencio Delgato <
>> [email protected]> wrote:
>>
>>> Don't know why you need Quickplay for these, I set up 24/7 servers for
>>> both and both of these are now full of players, especially asteroids which
>>> filled first.
>>>
>>> Currently, the demand for these servers is pretty high, so QP isn't
>>> needed atm. Take advantage of the situation, good sirs and madams, and just
>>> have fun with it. No point in spending all this time and money on worries
>>> and heartaches.
>>>
>>>
>>> On Tue, Jul 8, 2014 at 4:35 PM, 1nsane <[email protected]> wrote:
>>>
>>>> Yes, why can't community servers participate in beta map quickplay? :(
>>>>
>>>>
>>>> On Tue, Jul 8, 2014 at 7:22 PM, Valentin G. <[email protected]>
>>>> wrote:
>>>>
>>>>> Selecting "Play Beta Maps" forces the quickplay settings to default
>>>>> and unchecking the box doesn't revert it. You have to redo your custom
>>>>> quickplay settings afterwards.
>>>>>
>>>>> Why can't we participate in quickplay for the new maps?
>>>>>
>>>>> On Wed, Jul 9, 2014 at 1:18 AM, ics <[email protected]> wrote:
>>>>> > You think? Just look at the maps. They look something like someone
>>>>> can do
>>>>> > within a week.
>>>>> >
>>>>> > -ics
>>>>> >
>>>>> > Jordan Olling kirjoitti:
>>>>> >>
>>>>> >> I think they're called beta because we're getting a sneak peek of
>>>>> them,
>>>>> >> but they might not be completely finished yet.
>>>>> >>
>>>>> >>
>>>>> >> On Tue, Jul 8, 2014 at 4:08 PM, Ross Bemrose <[email protected]
>>>>> >> <mailto:[email protected]>> wrote:
>>>>> >>
>>>>> >>     Just to make this clear, you know that all server installs have
>>>>> >>     rd_asteroid.bsp and pl_cactuscanyon.bsp on them now, right?
>>>>> >>      Calling them beta makes it sound like they're restricted to
>>>>> only
>>>>> >>     some servers.
>>>>> >>
>>>>> >>
>>>>> >>     On 7/8/2014 6:55 PM, Eric Smith wrote:
>>>>> >>
>>>>> >>         We've released a mandatory update for TF2. The notes for the
>>>>> >>         update are below. The new version number is 2314660.
>>>>> >>
>>>>> >>         -Eric
>>>>> >>
>>>>> >>         -----------------------------------------
>>>>> >>
>>>>> >>         - Added Mann Co. Beta Maps - Early Access program
>>>>> >>                 - Added 2 new beta maps: RD_Asteroid and
>>>>> PL_CactusCanyon
>>>>> >>                 - Beta maps can be accessed via the quickplay menu
>>>>> by
>>>>> >>         clicking the Play Beta Maps option
>>>>> >>         - Added a new startup music track from Expiration Date
>>>>> >>         - Added UGC Highlander Season 12, UGC 6v6 Season 14, UGC 4v4
>>>>> >>         Season 1, and Tumblr Vs Reddit Season 2 medals
>>>>> >>         - Fixed the server browser not properly filtering for the
>>>>> "US
>>>>> >>         - East" region when selected
>>>>> >>         - Fixed a bug where players that are taunting would not use
>>>>> >>         the correct animation
>>>>> >>         - Fixed Australium weapons using the incorrect arm skin for
>>>>> >>         the Blue team
>>>>> >>         - Fixed Mutated Milk not being a valid item for the Scout's
>>>>> >>         Special Delivery item set
>>>>> >>         - Fixed The Stealth Steeler not using the correct team
>>>>> materials
>>>>> >>         - Fixed some festive weapons using the lowest LOD for the
>>>>> >>         first person view
>>>>> >>         - Minigun: Winding up via secondary attack now counts toward
>>>>> >>         reducing the one-second accuracy penalty
>>>>> >>         - Updated the equip_regions for The Southie Shinobi, The
>>>>> >>         Chronomancer, and The Pencil Pusher
>>>>> >>         - Updated the localization files
>>>>> >>         - Updated The Towering Pillar of Summer Shades
>>>>> >>                 - Fixed not using the correct team materials
>>>>> >>                 - Updated to be paintable
>>>>> >>
>>>>> >>         - Reminder - Bread Boxes can no longer be crafted after
>>>>> >>         tomorrow (July 9th)
>>>>> >>                 - Craft them via the crafting system
>>>>> >>         (Items->Crafting->Special Blueprint->Fabricate Bread Box)
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >>         _______________________________________________
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>>>>> >>
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>>>>> >>
>>>>> >>
>>>>> >>
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>>>>> >>
>>>>> >>
>>>>> >>
>>>>> >>
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>>>>> >
>>>>> >
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>>>>
>>>>
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