boring.
On Mon, Dec 15, 2014 at 4:28 PM, Gamemann <[email protected]> wrote: > > Dear Valve and others, I want to talk about a major issue with the Steam > Master Servers. For a while now, the CS:GO server browser would only > display <1000 community servers in the server browser which is low > especially for a very large game. The only people to blame were the CS:GO > developers. Recently, I’ve been testing out the server browser, and I’ve > concluded this isn’t a CS:GO specific issue, this issue impacts CS:GO more > than other games due to the amount of Valve official servers. > > I’ve discovered that Valve official servers are not shown on the > CS:GO in-game server browser. I’ve used a program called “Wireshark” and > started a packet capture when I refreshed the server browser, in the > detailed packet capture, all the tags are listed and for Valve official > servers, there was a tag named “valve_ds”. I have set this tag for one of > my servers on the server browser and it also disappeared immediately, > removing the tag made the server reappear again. This shows that even > though no Valve official servers are displayed on the in-game server > browser, they are still being requested from the Steam Master Servers. The > Steam server browser is different, it does not filter servers with the tag > “valve_ds” and shows all servers the Steam Master Servers give you > including Valve official servers. > > This leads to the problem with the Steam Master Servers. It is capped > at 5000 maximum servers. On the Steam server browser (no filters), every > game that I’ve tested, including Team-Fortress 2, Counter-Strike: Global > Offensive, Counter-Strike 1.6, Counter-Strike: Source, etc (¾ of these > games overall have 7000+ servers) will not display any more than 5000 > servers. The CS:GO server browser usually displays around 50-1000 servers > because there are around 3000-4000+ Valve official servers. If there is a > cap on the amount of servers it can give you, then this is a valid reason > why it doesn’t display 1000+ community servers. Remember, the CS:GO in-game > server browser still requests the Valve official servers but filters them > in the browser itself. > > This should help Valve fix the issue. Another thing I would like to > mention is that every game I listed uses the Steam Master Servers, I did a > packet capture with Wireshark when I refreshed the in-game server browser > and it gave me the same Steam server IP in Wireshark right before it > requested all the game servers (the Steam server IP changes if you block > the current Steam server IP through the Windows Firewall tool). One last > thing I would like to mention is even if there isn’t exactly 5000 servers, > doesn’t mean it isn’t capped at 5000 maximum servers, I’ve found that it > sends a request to every IP the Steam Master Servers give you, if it > doesn’t respond, it will not display on the server list (there were 50+ > servers not responding with my search which is the reason why I only got > 4911 servers on the Steam server browser for CS:GO instead of 5000 exactly). > > > Valve should also consider setting Valve official servers to not > report to the Steam Master Servers. CS:GO doesn't display any Valve > official servers, but it still requests each server, therefore, the server > browser will stop displaying new servers (server browser "stops") for a > period of time because it is filtering all the Valve official servers and > it will take more time to display all the community servers after the Valve > official servers. > > Overall, I hope Valve addresses this issue. Fixing this issue will > benefit Valve and the community. > > Thanks for reading. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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