If you look at the server count while searching for a competitive game,
there's actually a lot more of Valve servers.

On 16 December 2014 at 01:19, Jesse Oak <wazanato...@gmail.com> wrote:
>
> Nice find hope it gets addressed
> On Dec 15, 2014 5:43 PM, "byteframe" <bytefr...@gmail.com> wrote:
>
>> boring.
>>
>> On Mon, Dec 15, 2014 at 4:28 PM, Gamemann <gamem...@gflclan.com> wrote:
>>>
>>>  Dear Valve and others, I want to talk about a major issue with the
>>> Steam Master Servers. For a while now, the CS:GO server browser would only
>>> display <1000 community servers in the server browser which is low
>>> especially for a very large game. The only people to blame were the CS:GO
>>> developers. Recently, I’ve been testing out the server browser, and I’ve
>>> concluded this isn’t a CS:GO specific issue, this issue impacts CS:GO more
>>> than other games due to the amount of Valve official servers.
>>>
>>>     I’ve discovered that Valve official servers are not shown on the
>>> CS:GO in-game server browser. I’ve used a program called “Wireshark” and
>>> started a packet capture when I refreshed the server browser, in the
>>> detailed packet capture, all the tags are listed and for Valve official
>>> servers, there was a tag named “valve_ds”. I have set this tag for one of
>>> my servers on the server browser and it also disappeared immediately,
>>> removing the tag made the server reappear again. This shows that even
>>> though no Valve official servers are displayed on the in-game server
>>> browser, they are still being requested from the Steam Master Servers. The
>>> Steam server browser is different, it does not filter servers with the tag
>>> “valve_ds” and shows all servers the Steam Master Servers give you
>>> including Valve official servers.
>>>
>>>     This leads to the problem with the Steam Master Servers. It is
>>> capped at 5000 maximum servers. On the Steam server browser (no filters),
>>> every game that I’ve tested, including Team-Fortress 2, Counter-Strike:
>>> Global Offensive, Counter-Strike 1.6, Counter-Strike: Source, etc (¾ of
>>> these games overall have 7000+ servers) will not display any more than 5000
>>> servers. The CS:GO server browser usually displays around 50-1000 servers
>>> because there are around 3000-4000+ Valve official servers. If there is a
>>> cap on the amount of servers it can give you, then this is a valid reason
>>> why it doesn’t display 1000+ community servers. Remember, the CS:GO in-game
>>> server browser still requests the Valve official servers but filters them
>>> in the browser itself.
>>>
>>>     This should help Valve fix the issue. Another thing I would like to
>>> mention is that every game I listed uses the Steam Master Servers, I did a
>>> packet capture with Wireshark when I refreshed the in-game server browser
>>> and it gave me the same Steam server IP in Wireshark right before it
>>> requested all the game servers (the Steam server IP changes if you block
>>> the current Steam server IP through the Windows Firewall tool). One last
>>> thing I would like to mention is even if there isn’t exactly 5000 servers,
>>> doesn’t mean it isn’t capped at 5000 maximum servers, I’ve found that it
>>> sends a request to every IP the Steam Master Servers give you, if it
>>> doesn’t respond, it will not display on the server list (there were 50+
>>> servers not responding with my search which is the reason why I only got
>>> 4911 servers on the Steam server browser for CS:GO instead of 5000 exactly).
>>>
>>>
>>>     Valve should also consider setting Valve official servers to not
>>> report to the Steam Master Servers. CS:GO doesn't display any Valve
>>> official servers, but it still requests each server, therefore, the server
>>> browser will stop displaying new servers (server browser "stops") for a
>>> period of time because it is filtering all the Valve official servers and
>>> it will take more time to display all the community servers after the Valve
>>> official servers.
>>>
>>>     Overall, I hope Valve addresses this issue. Fixing this issue will
>>> benefit Valve and the community.
>>>
>>> Thanks for reading.
>>>
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>>>
>>>
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