:P I literally had the same issue. Could somebody put this on the wiki? "="
are required for switches!

On Tue, Apr 21, 2015 at 2:54 PM, Ahmed Kandeel <[email protected]>
wrote:

> Ah it's fine, I managed to fix it. I'd set up the configs fine, however I
> had forgotten = sign for ConfigSubDir: Should be like this -ConfigSubDir=X.
>
> So for webadmin, ensure the port is set correctly in KFWeb.ini. Ensure
> that bEnabled is set true in KFWeb.ini (Not PCServer-KFEngine, even though
> it is present) and ensure you have an admin password set in
> PCServer-KFGame.ini.
>
> On 21 April 2015 at 20:46, Flubber <[email protected]> wrote:
>
>> Ahmed, if any thing came up, i'll be happy to know the result, thanks.
>>
>> 2015-04-21 21:35 GMT+02:00 Ahmed Kandeel <[email protected]>:
>>
>>> Yeah I can't seem to get the webadmin to work for the second server
>>> either. I'm gonna run a diff and hope something comes up.
>>>
>>>
>>> On 21 April 2015 at 20:31, Flubber <[email protected]> wrote:
>>>
>>>> thanks for the answer.
>>>> Strangely i can't get to login into webadmin on my servers, it worked
>>>> perfectly while in beta test.
>>>>
>>>> 2015-04-21 15:57 GMT+02:00 Jared <[email protected]>:
>>>>
>>>>>  Yes you can.
>>>>>
>>>>> -ConfigSubDir=ServerSubFolderHere in your launch script/bat.
>>>>>
>>>>> Jared Creasy
>>>>> Community Relations
>>>>> Tripwire Interactive
>>>>>
>>>>> On 4/21/2015 1:58 AM, Flubber wrote:
>>>>>
>>>>> Hello,
>>>>>
>>>>>  Can we set up multiple server from the same install?
>>>>>
>>>>> 2015-04-21 0:28 GMT+02:00 Jared <[email protected]>:
>>>>>
>>>>>>  Added a note about that.  Thank you.
>>>>>>
>>>>>> Jared Creasy
>>>>>> Community Relations
>>>>>> Tripwire Interactive
>>>>>>
>>>>>>  On 4/20/2015 6:23 PM, Ahmed Kandeel wrote:
>>>>>>
>>>>>> You guys might want to add to the wiki that you have to run the
>>>>>> server at least once to ensure the default config files are generated. I
>>>>>> just spent 15 minutes going through all of them checking that they hadn't
>>>>>> been renamed in an update.
>>>>>>
>>>>>> On 20 April 2015 at 21:37, John Gibson <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>>> Our current plan is to add Linux server support later on in the
>>>>>>> Early Access period.
>>>>>>>
>>>>>>>  John Gibson
>>>>>>> President
>>>>>>> Tripwire Interactive
>>>>>>> www.tripwireinteractive.com
>>>>>>>
>>>>>>>   On Mon, Apr 20, 2015 at 4:32 PM, ics <[email protected]> wrote:
>>>>>>>
>>>>>>>> So, is linux server done too? A lot of people run linux here.
>>>>>>>>
>>>>>>>> -ics
>>>>>>>>
>>>>>>>> John Gibson kirjoitti:
>>>>>>>>
>>>>>>>>>  Everyone,
>>>>>>>>>
>>>>>>>>> Tomorrow, April 21st the Early Access of Killing Floor 2 will
>>>>>>>>> launch. In preparation for launch, we're putting out the word to see 
>>>>>>>>> if
>>>>>>>>> server hosts can prop up whatever slots they can to support the peak 
>>>>>>>>> player
>>>>>>>>> count on launch day/launch weekend. Since we've never launched an 
>>>>>>>>> Early
>>>>>>>>> Access game before, it is a bit difficult to estimate what the peak 
>>>>>>>>> player
>>>>>>>>> counts might be. Our best estimates put it likely to be around 25,000 
>>>>>>>>> peak
>>>>>>>>> player slots needed on launch day/the day after. So any help to meet 
>>>>>>>>> this
>>>>>>>>> demand would be greatly appreciated by Tripwire.
>>>>>>>>>
>>>>>>>>> The server files for tomorrows launch are already live, and
>>>>>>>>> available right now on SteamCMD. So if you update now, you'll be 
>>>>>>>>> ready for
>>>>>>>>> the launch tomorrow. If you are considering running a server and 
>>>>>>>>> haven't
>>>>>>>>> set one up before, you can find information on how to host a server 
>>>>>>>>> here:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
>>>>>>>>>
>>>>>>>>> Thanks everyone!
>>>>>>>>>
>>>>>>>>> John Gibson
>>>>>>>>> President
>>>>>>>>> Tripwire Interactive
>>>>>>>>>  www.tripwireinteractive.com <http://www.tripwireinteractive.com>
>>>>>>>>>
>>>>>>>>>
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>>>>>>>>
>>>>>>>>
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>>>>>>
>>>>>>
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>>>>>
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