That makes sense then.  Thanks for the info.  I haven't personally been in my 
servers yet.  I've been watching them through hlsw

Sent from my iPhone

> On Apr 21, 2015, at 12:37 PM, Kevin C <[email protected]> wrote:
> 
> I think the connected time resets when the round restarts.
> 
>> On 4/21/2015 3:36 PM, Cody Woodson wrote:
>> I currently have 6 servers up to see how they went.  Longest connected 
>> client time is around 10 minutes, so I'm not sure if they are crashing or 
>> not.  I can launch 20-30 more servers if needed.  
>> 
>> Sent from my iPhone
>> 
>> On Apr 21, 2015, at 11:43 AM, John Gibson <[email protected]> 
>> wrote:
>> 
>>> Hello everyone,
>>> 
>>> So the good news is Killing Floor 2 is selling like crazy, and bumped GTAIV 
>>> off the Steam top sellers in about 15 minutes. The bad news is, 17,000 
>>> people are trying to play KF2 right now (and it's going up a couple 
>>> thousand every few minutes) and we've got enough servers up to handle about 
>>> 7,000 players. Success is a good problem to have, but wow this really blew 
>>> away our expectations. 
>>> 
>>> 
>>> John Gibson
>>> President
>>> Tripwire Interactive
>>> www.tripwireinteractive.com
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> 
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to