start .\Binaries\win64\kfserver kf-bioticslab -ConfigSubDir=5 -multihome=167.114.43.71 -log=server.log

Looks like you are missing =  :)

On 4/21/2015 3:47 PM, Brandon Mulligan wrote:
Could somebody post a working command line with the "-multihome" argument? As simple as it may seem I cannot seem to run more than 1 KF2 server right now due to lack of detail on the Wiki regarding the command lines.

One would assume the following to work given the details on the wiki but this is not the case for me: start .\Binaries\win64\kfserver kf-bioticslab?MaxPlayers=6?GameDifficulty=0 -Multihome 192.168.0.1

On Tue, Apr 21, 2015 at 2:37 PM, Kevin C <[email protected] <mailto:[email protected]>> wrote:

    I think the connected time resets when the round restarts.


    On 4/21/2015 3:36 PM, Cody Woodson wrote:
    I currently have 6 servers up to see how they went.  Longest
    connected client time is around 10 minutes, so I'm not sure if
    they are crashing or not.  I can launch 20-30 more servers if
    needed.

    Sent from my iPhone

    On Apr 21, 2015, at 11:43 AM, John Gibson
    <[email protected]
    <mailto:[email protected]>> wrote:

    Hello everyone,

    So the good news is Killing Floor 2 is selling like crazy, and
    bumped GTAIV off the Steam top sellers in about 15 minutes. The
    bad news is, 17,000 people are trying to play KF2 right now (and
    it's going up a couple thousand every few minutes) and we've got
    enough servers up to handle about 7,000 players. Success is a
    good problem to have, but wow this really blew away our
    expectations.


    John Gibson
    President
    Tripwire Interactive
    www.tripwireinteractive.com <http://www.tripwireinteractive.com>
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