It's "validate", not verify_all in steamcmd. On Friday, April 24, 2015, Bjorn Wielens <[email protected]> wrote:
> When was this released? My servers still report 1005 and steamcmd says > they're up to date even with verify_all. > > > > ------------------------------ > *From:* Jared <[email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>> > *To:* [email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');> > *Sent:* Thursday, April 23, 2015 5:03 PM > *Subject:* Re: [hlds] Re, KF2: Update 1006 > > Not without getting super technical on crash callstacks. Right now we > are gathering crash reports (via the Bugsplat tool) and working on > resolving the most common crashes (as well as other low hanging fruit > crashes). We are likely to have a few "hotfix" builds like this before > our first proper patch (with bug fixes), but one is in the works. > > Jared Creasy > Community Relations > Tripwire Interactive > > On 4/23/2015 4:49 PM, Anthony Duncan wrote: > > Anyone from TW able to go into more detail about patch 1006. Which fixes > were added? Patch notes seem very brief if even a point to include them in > their current state. > > Those who haven’t seen them I’ll add what was put. > > This update includes the following: > > 2 Server crash fixes > 3 Client crash fixes > > > >
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