It's "validate", not verify_all in steamcmd.

On Friday, April 24, 2015, Bjorn Wielens <[email protected]> wrote:

> When was this released? My servers still report 1005 and steamcmd says
> they're up to date even with verify_all.
>
>
>
>   ------------------------------
>  *From:* Jared <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>>
> *To:* [email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>
> *Sent:* Thursday, April 23, 2015 5:03 PM
> *Subject:* Re: [hlds] Re, KF2: Update 1006
>
>  Not without getting super technical on crash callstacks.  Right now we
> are gathering crash reports (via the Bugsplat tool) and working on
> resolving the most common crashes (as well as other low hanging fruit
> crashes).   We are likely to have a few "hotfix" builds like this before
> our first proper patch (with bug fixes), but one is in the works.
>
> Jared Creasy
> Community Relations
> Tripwire Interactive
>
> On 4/23/2015 4:49 PM, Anthony Duncan wrote:
>
>  Anyone from TW able to go into more detail about patch 1006. Which fixes
> were added? Patch notes seem very brief if even a point to include them in
> their current state.
>
> Those who haven’t seen them I’ll add what was put.
>
> This update includes the following:
>
> 2 Server crash fixes
> 3 Client crash fixes
>
>
>
>
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