Everyone who works at Valve has specifically gotten off from their old communities so there will not be any favoritism. For example Drunken_f00l doesn't run anymore the community he used to run since he joined Valve. If i'm wrong, please tell us your sources.

As for player counts drops. A lot of server owners had full servers before the quickplay change. The problem that changing them was that on times when there are few regulars playing, quickplay doesn't work as it used to, aka bring more people. And even when there's like 20/24 players on the server, it doesn't fill up those lots like it used to.

So more time goes by, servers run empty, because not even regulars go to empty players. This is problem is smaller countries where the playercounts aren't as big for example as in US or Germany. The idea of fixing the system from Valve was good, and there are still some really crappy servers out there. I don't even know why some people play on them but they just do. Problem are the communities and servers in between the Valve and the real bad community ran ones.

-ics

Rowedahelicon kirjoitti:
How is the actions of a few people ruining it for everyone considered a fair attempt from the community side? You know that some community owners work at Valve, right?

On Thu, Oct 29, 2015 at 11:38 PM, Phillip Vector <[email protected] <mailto:[email protected]>> wrote:

    > if we're going to have a fair test of "what the people want",
    then let's have a fair test, not one where the default settings
    and UI design vastly favor hiding all the diversity and options
    outside of Valve servers.

    A fair test was given. Community servers saw a drop in players and
    cheated to get them back. Why should Valve play fair if the
    community will not do so?

    On Thu, Oct 29, 2015 at 8:27 PM, E. Olsen <[email protected]
    <mailto:[email protected]>> wrote:

        I'd be happy to admit that if all servers had been treated
        equally for he last couple of years, but that's not the case,
        is it?

        Everything from Valve's servers being the "default" setting
        (google the "default effect" if you don't know why that gives
        them a huge advantage) to the very design of the
        user-interface, which uses a button labeled "play
        multiplayer", which has served to marginalize the server
        browser at best.

        ...but that theory would be easy to test, wouldn't it? Return
        all servers (both community and Valve's servers) to the
        quickplay pool by default,  and allow players to OPT OUT of
        being connected to a community server, instead of the current
        system which forces them to go a few menus deep to opt-in.

        After all, if the majority of players truly want to play on
        Valve's servers only, then the proof will be in the pudding,
        and it won't make a difference, right?


        It's all well and good to say "this is what the players want",
        but unless all the options are given equal treatment across
        the board, then no one can truly say one way or the other. You
        have your bias against community servers, and I tend to think
        random games with random people is the absolute worst
        presentation of what TF2 is supposed to be....but if we're
        going to have a fair test of "what the people want", then
        let's have a fair test, not one where the default settings and
        UI design vastly favor hiding all the diversity and options
        outside of Valve servers.



        On Thu, Oct 29, 2015 at 11:10 PM, Phillip Vector
        <[email protected] <mailto:[email protected]>> wrote:

            >I'd say the sharp drops in player count since valve
            servers took over says a lot about the state of things

            Again.. Could it be possible that the majority of the
            players WANT to play on vanilla servers? That community
            servers, while fills a niche, isn't what the majority want?

            Please, be honest with yourself and at least admit to the
            possibility.

            On Thu, Oct 29, 2015 at 8:05 PM, Rowedahelicon
            <[email protected]
            <mailto:[email protected]>> wrote:

                I'd say the sharp drops in player count since valve
                servers took over says a lot about the state of things

                On Thu, Oct 29, 2015 at 10:57 PM, Phillip Vector
                <[email protected]
                <mailto:[email protected]>> wrote:

                    >Point there is we have been complaining about this
                    for over a year, they do something to fix it, you
                    guys complain and it gets reversed in just a few
                    days.

                    Has it possibly crossed your mind that the opinion
                    you felt that it was a good idea was in the minority?

                    On Thu, Oct 29, 2015 at 7:47 PM, Rowedahelicon
                    <[email protected]
                    <mailto:[email protected]>> wrote:

                        Point there is we have been complaining about
                        this for over a year, they do something to fix
                        it, you guys complain and it gets reversed in
                        just a few days.

                        On Thu, Oct 29, 2015 at 10:43 PM, Phillip
                        Vector <[email protected]
                        <mailto:[email protected]>> wrote:

                            >Why would anyone be appreciative when the only 
choices that have been made were
                            between bad for communities or bad for
                            communities?

                            Because you can catch more flies with
                            honey then vinegar.

                            >The last thing that might of qualified,
                            removing official servers from the
                            browser, was reversed in a matter of days.

                            Speaking as someone who emailed them to
                            complain about them being removed, I'm
                            glad they are back. I like using the
                            browser to find ALL servers.

                            On Thu, Oct 29, 2015 at 7:35 PM, Robert
                            Paulson <[email protected]
                            <mailto:[email protected]>> wrote:

                                That's because Valve hasn't made a
                                choice that benefited server owners
                                over official ones.

                                Why would anyone be appreciative when
                                the only choices that have been made
                                were between bad for communities or
                                bad for communities?

                                The last thing that might of
                                qualified, removing official servers
                                from the browser, was reversed in a
                                matter of days.

                                On Thu, Oct 29, 2015 at 7:17 PM,
                                Daniel Barreiro
                                <[email protected]
                                <mailto:[email protected]>>
                                wrote:

                                    Why would they help people who
                                    always seem to be unappreciative
                                    cunts no matter what choice is made?

                                    On Thu, Oct 29, 2015 at 10:16 PM,
                                    HD <[email protected]
                                    <mailto:[email protected]>> wrote:

                                        Well I was hoping to see
                                        something along the lines of
                                        "Changed lots of
                                        things to help out the
                                        community" but apparently that
                                        was all wishful
                                        thinking.


                                        -----Original Message-----
                                        From:
                                        [email protected]
                                        
<mailto:[email protected]>
                                        
[mailto:[email protected]
                                        
<mailto:[email protected]>]
                                        On Behalf Of Eric Smith
                                        Sent: Thursday, October 29,
                                        2015 10:09 PM
                                        To:
                                        [email protected]
                                        <mailto:[email protected]>;
                                        [email protected]
                                        
<mailto:[email protected]>;
                                        [email protected]
                                        
<mailto:[email protected]>
                                        Subject: [hlds] Mandatory TF2
                                        update released

                                        We've released a mandatory
                                        update for TF2. The update
                                        notes are below. The
                                        new version is 3065162.

                                        -Eric

                                        ------------------------------------

                                        - Fixed corrupt textures that
                                        were appearing for some players
                                        - Fixed crashes that were
                                        occurring for some players
                                        with 3GB or less of RAM
                                        - Temporarily removed texture
                                        memory optimizations for
                                        players on Intel
                                        Integrated GPUs
                                        - Fixed a client crash related
                                        to the backpack
                                        - Fixed a bug where mini-crits
                                        were overriding full crits
                                        - Fixed "Sort by Date" sorting
                                        in the wrong order in the
                                        backpack (design is
                                        to sort with newest items in
                                        the front)
                                        - Fixed the Invasion Unusual
                                        effect "Subatomic" being
                                        off-center
                                        - Fixed not being able to put
                                        cosmetic items from the
                                        Gargoyle Collection
                                        onto the Steam Community Market
                                        - Fixed missing kill icons for
                                        the Invasion weapons
                                        - Fixed the "Win a Bumper Kart
                                        minigame" Merasmission
                                        objective not
                                        triggering in the event of a
                                        team wipe
                                        - Added a "Batman" tag for
                                        Workshop submissions for the
                                        Arkham Knight
                                        Contest
                                        - Fixed missing Quickplay
                                        images for Mannpower maps
                                        Gorge and Thunder
                                        Mountain
                                        - Updated PASS Time to fix not
                                        seeing the Halloween version
                                        of the Jack
                                        while it's being carried by a
                                        player
                                        - Updated The Infernal
                                        Impaler, Courtier's Collar,
                                        Iron Lung, and The
                                        Bearded Bombardier

                                        
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-- *Matthew (Rowedahelicon) Robinson*
                        Web Designer / Artist / Writer
                        Website - http://www.rowedahelicon.com/

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                Website - http://www.rowedahelicon.com/

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*Matthew (Rowedahelicon) Robinson*
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Website - http://www.rowedahelicon.com/


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