Has anyone running a 32 slot server been getting Buffer Overflow kicking
players after last couple updates? I think it's like last time and due to
the new taunts but I'm not sure.

On Fri, Jul 15, 2016 at 12:26 AM, Ross Bemrose <[email protected]> wrote:

> I imagine they'd just change mp_tournament_stopwatch 1 to
> mp_tournament_stopwatch 0 rather than changing how Stopwatch works.
>
> You're on the server mailing list, there's an unwritten assumption that
> you'd know about things like this.
>
> On 7/15/2016 12:14 AM, Bartek S wrote:
>
> If they change stopwatch mode code-wise without adding a cvar that
> defaults to old behavior and is used with a different value for casual, all
> stopwatch based games will be affected.
>
>
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