Has anyone running a 32 slot server been getting Buffer Overflow kicking players after last couple updates? I think it's like last time and due to the new taunts but I'm not sure.
On Fri, Jul 15, 2016 at 12:26 AM, Ross Bemrose <[email protected]> wrote: > I imagine they'd just change mp_tournament_stopwatch 1 to > mp_tournament_stopwatch 0 rather than changing how Stopwatch works. > > You're on the server mailing list, there's an unwritten assumption that > you'd know about things like this. > > On 7/15/2016 12:14 AM, Bartek S wrote: > > If they change stopwatch mode code-wise without adding a cvar that > defaults to old behavior and is used with a different value for casual, all > stopwatch based games will be affected. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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