We have come a long way from the times when tags event_247 and eventmix
were a thing on community servers to receive traffic.
At those times, all servers were full of people, instantly replacing
leaving players with new ones and everyone had fun. Now? You queue 2-10
mins to a server, alone or with friends and then there is a cheater on,
and you cannot kick him because the votekick doesn't even work. This
happened to me twice today.
A good example of the lack of players on community servers is - even if
you held an event to test out custom maps or simply ingame default maps,
people come and go, there isn't enough people to even test multiple maps
properly, not to even mention having any custom maps on cycle for
players to play.
A little carrot towards community servers would help a lot. Also, Like
Rowedahelicon said, Brimstone is pl_fifthcurve_event as map name and in
loading screen ingame. I dont know why it isn't called Brimstone in
loading screen, while Viaduct_event is Eyeaduct in it and Lakeside_event
is Ghost Fort.
PS:
Valve people do reply occasionally but mostly they dont. If they want to
prepare us for something, they will post. Generally, no. But if you have
legitimate issue, post it here and they might just pay attention to it.
Also
Philip has always been against community servers, so you are best of not
paying attention to his posts.
-ics
Michael Loveless kirjoitti:
Valve very rarely engages in discussions here. Every so often they
will give a single response to a pressing issue, usually if that issue
is very technical and has had some kind of statistics thrown around
alongside it. But never regarding the why and why not's of community
related issues or choices they make with updates/changes. The TF2
devs, unlike CSGO, are very good about announcing updates here as well
as delayed updates, though. It's probably safe to say that they at
least read some of the more well thought out posts here, seems very
unreasonable for them to not do so considering many of the regular
contributors here are fairly well mannered and detail their posts
factually. Sadly, the trolls and idiots who hurl insults are the
loudest, and make these mailing lists seem like a cesspool of bullshit.
On Sun, Oct 23, 2016 at 9:48 AM, Seth Morton <[email protected]
<mailto:[email protected]>> wrote:
I don't think they ever engage in discussion on the mailing list.
I haven't seen them do it.
On Sun, Oct 23, 2016 at 9:36 AM, Alexander Managadze
<[email protected]
<mailto:[email protected]>> wrote:
I recently subscribed to this and I must say I didn't expect
this kind of behavior here.
Anyways, I'd like to ask some questions if I may:
* Do Valve employees ever respond to conversations here?
* Do they actually read these conversations?
I don't really want to start a discussion topic here if it's
unclear whether or not it will actually reach Valve. If I
wanted to share my thoughts and opinions without necessarily
requiring Valve's attention, I can always post it on Reddit or
even Steam forums.
Thank you for you time.
On Sun, Oct 23, 2016 at 5:21 PM, James Botting
<[email protected]
<mailto:[email protected]>> wrote:
Would you people grow up and have some manners? This is a
mailing list for professional server operators. Act with
some professionalism.
This is no place for insults, or below the belt comments
about peoples personal lives.
On 23 Oct 2016 14:19, "William Kane"
<[email protected] <mailto:[email protected]>>
wrote:
im talking straight facts but good to know that you
are one of them.
checked your page to double confirm, yep, furry.
i still remember when they disabled sprays on their
public servers due to people abusing it.
80% of the time it was furry "porn". no wonder valve
doesn't listen to people like you, indeed.
2016-10-23 7:54 GMT+02:00 Rowedahelicon
<[email protected]
<mailto:[email protected]>>:
Throwing insults serves no purpose and doesn't get
anything done, it's no wonder Valve doesn't listen
On Sun, Oct 23, 2016 at 1:48 AM, William Kane
<[email protected]
<mailto:[email protected]>> wrote:
typical retarded tf2 community, 95% of it is
trash, doesn't matter if its server owners or
the players itself.
2016-10-23 7:29 GMT+02:00 Lyrai
<[email protected] <mailto:[email protected]>>:
I'm pretty sure 95% of this mailing list
is nothing but complaining, the other 5%
being updates.
On Sat, Oct 22, 2016 at 9:59 PM, Calum
<[email protected]
<mailto:[email protected]>> wrote:
can you go argue or complain on reddit
or something not on a mailing list.
------ Original Message ------
From: "Robert Paulson"
<[email protected]
<mailto:[email protected]>>
To: "Half-Life dedicated Win32 server
mailing list"
<[email protected]
<mailto:[email protected]>>
Sent: 23/10/2016 05:55:45
Subject: Re: [hlds] Mandatory Team
Fortress 2 update released
> Im not sure if that was directed
toward me or the other person but
Ive not said anything about
disliking community servers if they
were policed properly theyd be a
great addition to Team Fortress 2.
It was addressed to the person who
said that, so unless Phillip Vector
is your alter ego no it is not
directed to you.
>The issue is Valve has no way to
guarantee the experience of players
as theyve said in blog posts its
what they are looking for its what
they want.
This issue has been addressed
repeatedly already. Simply only allow
people on official servers for the
first 10 or so hours of gameplay.
Then after that, switch the default
to community servers. People will
know what a "vanilla" experience is
like and can choose to switch the
default back if they so choose.
If you are still paranoid about the
experience, then you can start
charging people a license or
something in order to get listed in
"casual" so if they abuse the system,
so they can't just make a new account
in 1 minute.
All of these issues are easily solved
and just saying that Valve has no
choice is encouraging them to be lazy.
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Tee hee hee hee
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*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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