Hey, uh... Can you guys please fix the Heavy health exploit?  I believe
it's with the GRU.  Thanks...

On Sat, Oct 21, 2017 at 5:46 PM, pilger <[email protected]> wrote:

>
> *The steam connection issue also disable admin access on sourcemod right?*
>
> My question was already answered by a previous email. My apologies.
>
> Confirming my server has this issue. Running on a Ubuntu 16.04.3 LTS 32bit
> docker container
>
> _pilger
>
> On 21 October 2017 at 19:15, pilger <[email protected]> wrote:
>
>> The steam connection issue also disable admin access on sourcemod right?
>>
>>
>> _pilger
>>
>> On 21 October 2017 at 17:29, Rowedahelicon <[email protected]
>> om> wrote:
>>
>>> Any updates regarding the server disconnection issue?
>>>
>>> On Oct 21, 2017 1:38 PM, "Tohru Adachi" <[email protected]> wrote:
>>>
>>>> Seems to be related to the issue I'm posting about.
>>>>
>>>> On further inspection it seems there's been some undocumented changes
>>>> regarding handling client pre-connections. It looks like a form of
>>>> killswitch has been added, meaning if the connection is handled
>>>> improperly/tampered with/etc, the server drops all forms of connection to
>>>> the master server resulting in no Steam services for the affected
>>>> gameserver, which includes reporting player counts to the server browser.
>>>>
>>>> Would be nice if we could get some form of validation here to confirm
>>>> or deny this theory.
>>>>
>>>> On 21/10/2017 17:25, Robert Styler wrote:
>>>>
>>>>> Is anyone having issues where it displays on the server list that the
>>>>> server does not have any players when in reality it does? Same problem
>>>>> on
>>>>> HLSW as well.
>>>>>
>>>>> On 21 October 2017 at 04:50, Eric Smith <[email protected]>
>>>>> wrote:
>>>>>
>>>>> We've released a mandatory update for Team Fortress 2. The new version
>>>>>> number is 4193938. The notes for the update are below.
>>>>>>
>>>>>> Thanks.
>>>>>>
>>>>>> -Eric
>>>>>>
>>>>>> ---------------------------------
>>>>>>
>>>>>> - Fixed not being able to redeem War Paints
>>>>>> - Fixed War Paints not displaying properly in the backpack
>>>>>> - Fixed a bug where the first shot fired from pistols was off-center
>>>>>> - Fixed the ConTracker UI not working properly in DirectX 8
>>>>>> - Fixed being able to select a style for the ConTracker in the loadout
>>>>>> screen
>>>>>> - Fixed not being able to use the Thermal Thruster after taunting
>>>>>> with it
>>>>>>
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>>>>>
>>>>
>>>>
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>>>
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>>
>
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