Hello Strimo. :) Having seen and tried to implement the OGP protocol in it's early stages (but failed due to lack of time on my part), I'm quite happy to see Strimo is finally giving it a bit more publicity as I know he has worked hard on it. He has my support, I just hope if he gets the support of Valve, the protocol is implemented in both HL1/2. Makes querying much easier when both share one identical protocol. :D
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_apps- > [EMAIL PROTECTED] On Behalf Of Strimo > Sent: 25 February 2005 10:07 > To: [email protected] > Subject: RE: [hlds_apps] Server query protocol > > Hi, > > my name is Timo Stripf. I'm developer of HLSW and since the beginning in > 2001 i supported many game server query protocols. Most of them are hacks > to get it work or have a big traffic overhead. With logmod i got > experience > with my first own protocol to receive the WONID/SteamID from hl servers. > Many people ask me to extend this protocol to get all information from one > hl server you can get via the default hl protocol. So the idea was born to > create a universal game server query protocol that can be used by any game > and makes the live easier for every tool coder. I called it OGP (Open Game > Protocol). > It took me over 2 years to design this protocol. It was very hard to > create > one that is coherent and meet all current and future requirement. It is > backwards compatible, DDoS safe and brings a structure in the information > you get from one game server. > > For more information you can visit www.open-game-protocol.org! -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.300 / Virus Database: 266.4.0 - Release Date: 22/02/2005 _______________________________________________ hlds_apps mailing list [email protected] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
