Ok - you're talking about the 'client' side of things right?  They are
going to start charging people to play TFC?  I understand the concept of
hosting providers charging for the bandwidth/space, etc - but the
already released TFC?  I don't think that will fly being the majority of
these people are under 18 without means to 'pay-to-play' type deal.  The
WONID you get when you purchase half-life is understandable - unless
that's what you mean... I'm kinda lost - sorry - trying to understand.





Britt



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stefan
Huszics
Sent: Tuesday, July 08, 2003 12:19 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam linux release


Britt wrote:

>Is Valve moving toward this way of doing things and slowly get everyone

>off the old way of doing things? - Use steam vs. patching yourself and
>requiring the steam client?
>
Probably yes, since it will allow them in the future to cut out the
middle man/distributor for new games and get the direct revenues from
the players (likely on a monthly-pay-for-account basis).

--
/Stefan

Software never has bugs. It just develops random features. =)



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