I finally got the torrent. Grab a copy here: http://download.emkaye.com/linux_hlserver_1152004.tgz.torrent
Mike > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Alastair Grant > Sent: Thursday, January 15, 2004 1:45 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Steam Update Released > > Steam doesn't appear to be sending anything over updates, in > fact my servers have grown to a halt and all network through > put has trickled down to zilth. > > No idea if this is a problem with the actual update or just > the Steam network though. > > Erik Johnson wrote: > > > The Steam update is now live. You will either need to run > Steam to get > > your server up to date, or download the raw files from us. > This update > > is not compatible with older clients. > > > > We're hosting the files via BitTorrent from the links > below. You can > > download and install BitTorrent from here: > > > > http://www.bitconjurer.org/BitTorrent/ > > > > The files themselves can be downloaded from here: > > > > > > > > COUNTER-STRIKE: > > - Fixed bug where shield would be invisible if a player picked the > > shield up immediately after throwing a grenade. > > - The round timer is now disabled when the bomb is planted. > > - The winning defensive team now gets the same amount of > money whether > > they win by round timeout or not ($3250 instead of $2000) > > - Players on the offensive team who survive the round due > to a round > > timeout no longer receive money the next round. > > - The Terrorists get an additional $800 per player if they > plant the > > bomb but lose the round. > > - Fixed exploit where when a player died they could > sometimes join the > > other team during the same round. > > > > ENGINE: > > - Fixed custom decals not being downloaded from the server > correctly. > > - Fixed custom decals drawing incorrectly for the host of a listen > > server after another player joins. > > - Fixed vgui textures being corrupted after going over a number of > > level changes. > > - Fixed problem where player would be sometimes be forced to look > > straight up after task switching in and out of game in > fullscreen d3d > > mode. > > - Fixed problem in sound system where it wouldn't properly > be shutdown > > at the end of a .wav file. > > - Fixed banner picture not working correctly in HLTV. > > > > GAMEUI: > > - Fixed error message that was cut off when a player was > disconnected > > from a game server. > > > > SERVER BROWSER: > > - Fixed Opposing Force not showing up in the server browser > game filter. > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > -- > Wireplay Official > http://www.wireplay.co.uk/ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

