I finally got the torrent.  Grab a copy here:

http://download.emkaye.com/linux_hlserver_1152004.tgz.torrent

Mike


> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Alastair Grant
> Sent: Thursday, January 15, 2004 1:45 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] Steam Update Released
>
> Steam doesn't appear to be sending anything over updates, in
> fact my servers have grown to a halt and all network through
> put has trickled down to zilth.
>
> No idea if this is a problem with the actual update or just
> the Steam network though.
>
> Erik Johnson wrote:
>
> > The Steam update is now live. You will either need to run
> Steam to get
> > your server up to date, or download the raw files from us.
> This update
> > is not compatible with older clients.
> >
> > We're hosting the files via BitTorrent from the links
> below. You can
> > download and install BitTorrent from here:
> >
> > http://www.bitconjurer.org/BitTorrent/
> >
> > The files themselves can be downloaded from here:
> >
> >
> >
> > COUNTER-STRIKE:
> > - Fixed bug where shield would be invisible if a player picked the
> > shield up immediately after throwing a grenade.
> > - The round timer is now disabled when the bomb is planted.
> > - The winning defensive team now gets the same amount of
> money whether
> > they win by round timeout or not ($3250 instead of $2000)
> > - Players on the offensive team who survive the round due
> to a round
> > timeout no longer receive money the next round.
> > - The Terrorists get an additional $800 per player if they
> plant the
> > bomb but lose the round.
> > - Fixed exploit where when a player died they could
> sometimes join the
> > other team during the same round.
> >
> > ENGINE:
> > - Fixed custom decals not being downloaded from the server
> correctly.
> > - Fixed custom decals drawing incorrectly for the host of a listen
> > server after another player joins.
> > - Fixed vgui textures being corrupted after going over a number of
> > level changes.
> > - Fixed problem where player would be sometimes be forced to look
> > straight up after task switching in and out of game in
> fullscreen d3d
> > mode.
> > - Fixed problem in sound system where it wouldn't properly
> be shutdown
> > at the end of a .wav file.
> > - Fixed banner picture not working correctly in HLTV.
> >
> > GAMEUI:
> > - Fixed error message that was cut off when a player was
> disconnected
> > from a game server.
> >
> > SERVER BROWSER:
> > - Fixed Opposing Force not showing up in the server browser
> game filter.
> >
> >
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
> > _______________________________________________
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> >
> >
>
> --
> Wireplay Official
> http://www.wireplay.co.uk/
>
> _______________________________________________
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