On Sat, Jan 17, 2004 at 02:34:33PM -0600, B Porter wrote: > > 2 years ago people ran 10 player servers and maps contained > > 200 entities. > > I am STILL running a 10 person linux server, and the CPU usage (and > associated player-side lag) is awful. This on the same machine that could > handle a 32 person CS 1.5 server without breaking a proverbial sweat. > Something else is going on here, whether Valve wants to fess up to it or > not, and it only started happening after they release Steam.
If I remember good, it started when they fixed a bug with metamod (problem with hitboxes), in june or july 2003. They fixed this, and the server was eating 20-30% more CPU... I would prefer keep the bug. But anyway, it's compilers fault. (c) Valve -- DjoDjo _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

