> 2 years ago people ran 10 player servers and maps contained > 200 entities.
I am STILL running a 10 person linux server, and the CPU usage (and associated player-side lag) is awful. This on the same machine that could handle a 32 person CS 1.5 server without breaking a proverbial sweat. Something else is going on here, whether Valve wants to fess up to it or not, and it only started happening after they release Steam. -- Brian "Wumpa" Porter www.csreloaded.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

