> 2 years ago people ran 10 player servers and maps contained
> 200 entities.

I am STILL running a 10 person linux server, and the CPU usage (and
associated player-side lag) is awful. This on the same machine that could
handle a 32 person CS 1.5 server without breaking a proverbial sweat.
Something else is going on here, whether Valve wants to fess up to it or
not, and it only started happening after they release Steam.

--
Brian "Wumpa" Porter
www.csreloaded.com


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