Thanks Erik, I can't wait. I hope you guys start releasing them more
frequently or start releasing them without any forewarning. Last update, our
servers caught about 30+ cheaters after the first day but they would have
caught more if the people who create the cheats were not aware of the update
and updated their cheat software an hour after the VAC modules was released.

Thanks again and I'll be looking forward to getting some of these cheaters
off of the server for a few days so the rest of the guys can have some clean
fun..

Toby


----- Original Message -----
From: "Erik Johnson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, January 16, 2004 7:36 PM
Subject: RE: [hlds_linux] Steam Update Released


> There is a big VAC update coming very soon.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Toby
> Sent: Friday, January 16, 2004 5:34 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] Steam Update Released
>
> Thanks Erik, now if you guys would only get up to date with some VAC
> module releases then we could get some of these cheaters off of our
> servers. I'm not quite sure why Valve doesn't try to keep VAC current. I
> can only see this as a benifit towards Valve.
>
> Valve Updates VAC
> VAC Bans Cheater
> Cheater has to buy a new copy of Half-Life/Counter-Strike Valve gets
> increased revenue
>
> Just MHO
>
> Toby
>
>
>
>
> ----- Original Message -----
> From: "Erik Johnson" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, January 15, 2004 2:00 PM
> Subject: RE: [hlds_linux] Steam Update Released
>
>
> > Whoops, sorry about that.
> >
> > Here's the links:
> >
> > Windows:
> > http://www.steampowered.com/HLserver/jan15/win32_hlserver_1152004.zip.
> > to
> > rrent
> >
> > Linux:
> > http://www.steampowered.com/HLserver/jan15/linux_hlserver_1152004.tgz.
> > to
> > rrent
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Kevin
> > Gerry
> > Sent: Thursday, January 15, 2004 11:19 AM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlds_linux] Steam Update Released
> >
> > Uhh... "here" is?
> >
> > It looks kinda empty to myself...
> >
> > =)
> >
> > Kevin
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > > [EMAIL PROTECTED] On Behalf Of Erik Johnson
> > > Sent: Thursday, January 15, 2004 2:08 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: [hlds_linux] Steam Update Released
> > >
> > > The Steam update is now live. You will either need to run Steam to
> > > get
> >
> > > your server up to date, or download the raw files from us. This
> > > update
> >
> > > is not compatible with older clients.
> > >
> > > We're hosting the files via BitTorrent from the links below. You can
>
> > > download and install BitTorrent from here:
> > >
> > > http://www.bitconjurer.org/BitTorrent/
> > >
> > > The files themselves can be downloaded from here:
> > >
> > >
> > >
> > > COUNTER-STRIKE:
> > > - Fixed bug where shield would be invisible if a player picked the
> > > shield up immediately after throwing a grenade.
> > > - The round timer is now disabled when the bomb is planted.
> > > - The winning defensive team now gets the same amount of money
> > > whether
> >
> > > they win by round timeout or not ($3250 instead of $2000)
> > > - Players on the offensive team who survive the round due to a round
>
> > > timeout no longer receive money the next round.
> > > - The Terrorists get an additional $800 per player if they plant the
>
> > > bomb but lose the round.
> > > - Fixed exploit where when a player died they could sometimes join
> > > the
> >
> > > other team during the same round.
> > >
> > > ENGINE:
> > > - Fixed custom decals not being downloaded from the server
> correctly.
> > > - Fixed custom decals drawing incorrectly for the host of a listen
> > > server after another player joins.
> > > - Fixed vgui textures being corrupted after going over a number of
> > > level changes.
> > > - Fixed problem where player would be sometimes be forced to look
> > > straight up after task switching in and out of game in fullscreen
> > > d3d mode.
> > > - Fixed problem in sound system where it wouldn't properly be
> > > shutdown
> >
> > > at the end of a .wav file.
> > > - Fixed banner picture not working correctly in HLTV.
> > >
> > > GAMEUI:
> > > - Fixed error message that was cut off when a player was
> > > disconnected from a game server.
> > >
> > > SERVER BROWSER:
> > > - Fixed Opposing Force not showing up in the server browser game
> > filter.
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> >
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> >
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
>
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> _______________________________________________
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>
>
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