G'day
        I was wondering if anyone could tell me the best approach in running
steam on a lan?  We anticipate around 450 players participating. I was
wondering if
Firstly is it possible to allow players just to authentication
but blocking updates ?
Secondly could we setup a local cache server to provide player with content

Because of limitations to the bandwidth that is provided to us at the venue
allowing players to connect and auth/update this isn't feasible
unfortunately

Any help would be appreciated
Thanks in advance Luca Grossi




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