kBytes not kbits ( so 32 - 48 kb per user ). So between 12 and 19 players per 600kb/s.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Zwickel Sent: Tuesday, November 23, 2004 1:20 AM To: [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Ping goes up with more than 15 Players > -- > On Tue, 23 Nov 2004 16:42:06 +0800 > Christopher Luk <[EMAIL PROTECTED]> bubbled: > > > what is your upstream? 15 players need ~600k of upsteam. 1.7g should > > be able to ran 32ppl. > > hmm, I don't know the upstream exactly, but I thought 4-6 kb per > client is enough of upstream. (If the netstat window of the client > shows the right values) > > > -- > MyExcuse: > high pressure system failure > > Martin Zwickel <[EMAIL PROTECTED]> Research & Development > > TechnoTrend AG <http://www.technotrend.de> > -- > [ Content of type application/pgp-signature deleted ] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

