kBytes not kbits ( so 32 - 48 kb per user ). So between 12 and 19
players per 600kb/s.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Martin
Zwickel Sent: Tuesday, November 23, 2004 1:20 AM To:
[EMAIL PROTECTED] Cc: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Ping goes up with more than 15 Players

> --
> On Tue, 23 Nov 2004 16:42:06 +0800
> Christopher Luk <[EMAIL PROTECTED]> bubbled:
>
> > what is your upstream? 15 players need ~600k of upsteam. 1.7g should
> > be able to ran 32ppl.
>
> hmm, I don't know the upstream exactly, but I thought 4-6 kb per
> client is enough of upstream. (If the netstat window of the client
> shows the right values)
>
>
> --
> MyExcuse:
> high pressure system failure
>
> Martin Zwickel <[EMAIL PROTECTED]> Research & Development
>
> TechnoTrend AG <http://www.technotrend.de>
> --
> [ Content of type application/pgp-signature deleted ]

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