Anything that works purely off an exploit was destined to fail from the beginning anyway.
Though, when the sdk is released, we might be pleasantly surprised to find something along the lines of mutators being supported that can do anti-cheat... probably not, but possible :/
- Bruce "Bahamut" Andrews
Peter Holcroft wrote:
was able to be as effective for over a year or two. The only reason CSGuard (which was renamed to HLGuard) started to fail, was because Valve pulled out a very important file checking feature within HL without warning.
Or you could say:
The only reason HLGuard started to fail, was because Valve fixed a very important file checking bug within HL without warning.
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