Anything that works purely off an exploit was destined to fail from the
beginning anyway.

Though, when the sdk is released, we might be pleasantly surprised to
find something along the lines of mutators being supported that can do
anti-cheat... probably not, but possible :/

- Bruce "Bahamut" Andrews



Peter Holcroft wrote:

was able to be as effective for over a year or two.  The only reason
CSGuard
(which was renamed to HLGuard) started to fail, was because Valve pulled
out
a very important file checking feature within HL without warning.



Or you could say:

The only reason HLGuard started to fail, was because Valve fixed a very
important file checking bug within HL without warning.


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