"Comprehend the magnitude"? That's the kinda talk that would fill up a
response with profanity...only to close the window rather than send.
Dave
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of wArgOd
Sent: Thursday, February 17, 2005 10:12 PM
To: [email protected]
Subject: Re: [hlds_linux] Steam Update released
hey Alfred, whats up with the hlds list?
don't you guys know the server version 24 is totally fuxored on windows?
and no messages coming thru from hlds list?
do you just shut the list server down when things go bad?
like they do on each and every hlsupdate?
do you need help in the form of some non-VALVe hosts to test your
updates before you release them?
let me know.
I would rather help test than lose all my clients.
so you will comprehend the magnitude, since 1/1/2005, my servers have
had over 450,000 players join. (50,000+ unique steam accounts).
these updates are burning a large number of people.
actual responses from people like Alfred are very much appreciated.
Regards,
Steve Tilson
Alfred Reynolds wrote:
I can reproduce the problem (hltv under Source is still in a beta
state,
we are a month or two from having it polished off), we will look into
it.
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of localhost
Sent: Thursday, February 17, 2005 6:59 PM
To: [email protected]
Subject: Re: [hlds_linux] Steam Update released
HLTV broken?
I have a client with cs:s and hltv.
after the update, their server segfaults after map load and master
server registration.
if i do not use sv_hltv 1 then the server starts perfectly fine.
anyone else noticing this?
L 02/17/2005 - 21:01:18: World triggered "Round_Start"
Adding master server 207.173.177.12:27011 Adding master server
69.28.151.178:27011
./srcds_run: line 426: 20355 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to
help with solving this problem Thu Feb 17 21:01:18 EST 2005: Server
restart in 10 seconds
Alfred Reynolds wrote:
To fix a couple potential file download problems (in particular being
able to access files outside of the game directories) files names
given to various engine functions ("exec" in this case) cannot contain
"\\" or ":" or "..". This change was released a couple of weeks ago
(http://www.steampowered.com/index.php?area=news&id=391).
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Thursday, February 17, 2005 6:27 PM
To: [email protected]
Subject: RE: [hlds_linux] Steam Update released
Ah. Previously it could be outside that..
john
On Thu, 17 Feb 2005, Alfred Reynolds wrote:
Works for me... The cfg file must be in the <mod dir>/cfg directory.
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Thursday, February 17, 2005 6:01 PM
To: [email protected]
Subject: Re: [hlds_linux] Steam Update released
On Thu, 17 Feb 2005, Alfred Reynolds wrote:
An update has been released for HL2MP and the Source engine. You
need
to run the hldsupdatetool to get this update.
This update adds a new map to HL2MP and fixes a few bugs in the game
engine (in particular a disconnect crash and a rcon lockup). More
details can be found here:
http://www.steampowered.com/index.php?area=news&id=392
+servercfgfile doesnt work in the same way as before :(
Whats the format now? :S
john
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