Well at one point I tried to run 3 1.6 servers on a p4 2.8 I think it was. It would croak. I would never try to do that and leave it like that. I just wanted to see what the limit was. I was also running linux at the time.
I suspect I could have put more servers on my opteron and had more players. But I was having trouble with the network connectivity I was on. So I never had the chance to up it to see how many servers the machine could physically handle. I will get that opportunity when I build my next server and put Windows 2003 on it. I will then see what the machine can reasonably do... loaded to the max. On 8/19/05, Michael McKoy <[EMAIL PROTECTED]> wrote: > I can't really comment on the rest, I have no experience with Windows > servers. If its any aid to you, I run Debian 3.1 with (currently) the > 2.6.12.3 kernel. I've always had a 2.6 kernel, even on Debian 3.0 > > Reading the below though, I don't believe your setup was truly that > different from mine. At one point I DID run more than 3-4 game servers on > the single machine, but that was back when a portion of them were usually > empty. > > Looking at what you posted, you had on average 3 active game servers, with > occasionally a 4th. The others were usually empty or private servers that > idle most of the time. > > I should note that I moved my 4th game server to another machine as a > proactive measure. The machine was not lagging ALL of the time, but it was > occasionally getting hit very hard during primetime. It was an issue that > was bad some nights and non-existant others, depending on the activity of > the web side of things. All 4 servers are full of players. > > The only thing that truly matters in the end is how the machine behaves > under full load. I can easily load up 20 servers but the machine will die > if they're actually used. > > I'm just throwing this out as well, I can't say this is truth: Just > because the server uses "5%" on Windows and "30%" on Linux, does that > really mean the OS is performing poorly? Could it also mean that Linux is > simply allowing the process to use more CPU/frames because its available? > That's probably why you asked for people to post "stats" output though. > > > I was running this. > > > > 1 - 20 Man cs 1.6 server - fairly full most of the time. > > 3 - 16 Man cs 1.6 servers - 2 - full alot of the time - 1 - not hardly > > full at all > > 1 - 20 Man Source server - never full > > 1 - 24 Man dod server - most of the time not full. but occassionally we > > would get full 24 people on > > 1 - 12 man private 1.6 server > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

