Well at one point I tried to run 3 1.6 servers on a p4 2.8 I think it
was.  It would croak.  I would never try to do that and leave it like
that.  I just wanted to see what the limit was.  I was also running
linux at the time.

I suspect I could have put more servers on my opteron and had more
players.  But I was having trouble with the network connectivity I was
on.  So I never had the chance to up it to see how many servers the
machine could physically handle.  I will get that opportunity when I
build my next server and put Windows 2003 on it.  I will then see what
the machine can reasonably do... loaded to the max.

On 8/19/05, Michael McKoy <[EMAIL PROTECTED]> wrote:
> I can't really comment on the rest, I have no experience with Windows
> servers. If its any aid to you, I run Debian 3.1 with (currently) the
> 2.6.12.3 kernel. I've always had a 2.6 kernel, even on Debian 3.0
>
> Reading the below though, I don't believe your setup was truly that
> different from mine. At one point I DID run more than 3-4 game servers on
> the single machine, but that was back when a portion of them were usually
> empty.
>
> Looking at what you posted, you had on average 3 active game servers, with
> occasionally a 4th. The others were usually empty or private servers that
> idle most of the time.
>
> I should note that I moved my 4th game server to another machine as a
> proactive measure. The machine was not lagging ALL of the time, but it was
> occasionally getting hit very hard during primetime. It was an issue that
> was bad some nights and non-existant others, depending on the activity of
> the web side of things. All 4 servers are full of players.
>
> The only thing that truly matters in the end is how the machine behaves
> under full load. I can easily load up 20 servers but the machine will die
> if they're actually used.
>
> I'm just throwing this out as well, I can't say this is truth: Just
> because the server uses "5%" on Windows and "30%" on Linux, does that
> really mean the OS is performing poorly? Could it also mean that Linux is
> simply allowing the process to use more CPU/frames because its available?
> That's probably why you asked for people to post "stats" output though.
>
> > I was running this.
> >
> > 1 - 20 Man cs 1.6 server - fairly full most of the time.
> > 3 - 16 Man cs 1.6 servers - 2 - full alot of the time - 1 - not hardly
> > full at all
> > 1 - 20 Man Source server - never full
> > 1 - 24 Man dod server - most of the time not full.  but occassionally we
> > would get full 24 people on
> > 1 - 12 man private 1.6 server
>
>
>
>
>
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