-- [ Picked text/plain from multipart/alternative ] thats VAC proccess threading :)
On 9/26/05, Arris <[EMAIL PROTECTED]> wrote: > > This is CS 1.6 related. > After the latest update we have 3 running server-processes for one > running server. > ps > server- 431 0.0 0.1 2928 1400 pts/1 Ss+ Sep25 0:00 /bin/sh > /server/wc3/hlds_run -game cstrike +map de_train +maxplayers 16 +ip > 85.10.193.7 <http://85.10.193.7> -port 27015 > server- 442 11.2 11.6 114464 105044 pts/1 S+ Sep25 154:10 > ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip > 85.10.193.7<http://85.10.193.7> > -port 27015 > server- 444 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:00 > ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip > 85.10.193.7<http://85.10.193.7> > -port 27015 > server- 445 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:41 > ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip > 85.10.193.7<http://85.10.193.7> > -port 27015 > > Server: > AthlonXP, Debian 3.1, Kernel 2.6.11 > > The server run with no Problems, but take much Ressources esp. Memory. > Any Idee? > > Arris > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- DJ Fadyeyev Founder e-Plutonia -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

