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thats VAC proccess threading :)

On 9/26/05, Arris <[EMAIL PROTECTED]> wrote:
>
> This is CS 1.6 related.
> After the latest update we have 3 running server-processes for one
> running server.
> ps
> server- 431 0.0 0.1 2928 1400 pts/1 Ss+ Sep25 0:00 /bin/sh
> /server/wc3/hlds_run -game cstrike +map de_train +maxplayers 16 +ip
> 85.10.193.7 <http://85.10.193.7> -port 27015
> server- 442 11.2 11.6 114464 105044 pts/1 S+ Sep25 154:10
> ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 
> 85.10.193.7<http://85.10.193.7>
> -port 27015
> server- 444 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:00
> ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 
> 85.10.193.7<http://85.10.193.7>
> -port 27015
> server- 445 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:41
> ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 
> 85.10.193.7<http://85.10.193.7>
> -port 27015
>
> Server:
> AthlonXP, Debian 3.1, Kernel 2.6.11
>
> The server run with no Problems, but take much Ressources esp. Memory.
> Any Idee?
>
> Arris
>
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>



--
DJ Fadyeyev
Founder
e-Plutonia
--

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