On Mon, 26 Sep 2005 09:29:14 +0200
Arris <[EMAIL PROTECTED]> bubbled:

> This is CS 1.6 related.
> After the latest update we have 3 running server-processes for one
> running server.
> ps
> server-    431  0.0  0.1  2928 1400 pts/1    Ss+  Sep25   0:00 /bin/sh
> /server/wc3/hlds_run -game cstrike +map de_train +maxplayers 16 +ip
> 85.10.193.7 -port 27015
> server-    442 11.2 11.6 114464 105044 pts/1 S+   Sep25 154:10
> ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7
> -port 27015
> server-    444  0.0 11.6 114464 105044 pts/1 S+   Sep25   0:00
> ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7
> -port 27015
> server-    445  0.0 11.6 114464 105044 pts/1 S+   Sep25   0:41
> ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7
> -port 27015
>
> Server:
> AthlonXP, Debian 3.1, Kernel  2.6.11
>
> The server run with no Problems, but take much Ressources esp. Memory.
> Any Idee?

1.: Shared Memory, shouldn't be much more memory used than before.
2.: One thread is for VAC2 I think.

--
MyExcuse:
Dumb terminal

Martin Zwickel <[EMAIL PROTECTED]>
Research & Development

TechnoTrend AG <http://www.technotrend.de>

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