On Mon, 26 Sep 2005 09:29:14 +0200 Arris <[EMAIL PROTECTED]> bubbled:
> This is CS 1.6 related. > After the latest update we have 3 running server-processes for one > running server. > ps > server- 431 0.0 0.1 2928 1400 pts/1 Ss+ Sep25 0:00 /bin/sh > /server/wc3/hlds_run -game cstrike +map de_train +maxplayers 16 +ip > 85.10.193.7 -port 27015 > server- 442 11.2 11.6 114464 105044 pts/1 S+ Sep25 154:10 > ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 > -port 27015 > server- 444 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:00 > ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 > -port 27015 > server- 445 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:41 > ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 > -port 27015 > > Server: > AthlonXP, Debian 3.1, Kernel 2.6.11 > > The server run with no Problems, but take much Ressources esp. Memory. > Any Idee? 1.: Shared Memory, shouldn't be much more memory used than before. 2.: One thread is for VAC2 I think. -- MyExcuse: Dumb terminal Martin Zwickel <[EMAIL PROTECTED]> Research & Development TechnoTrend AG <http://www.technotrend.de> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

