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I finaly got mine up to some standard. Still not right, but the minute the
go up, BOOM they are full. Im running 2 32 player server, I wanted one 32
and one 24 but the config file is reading the same one for both. Im hitting
a 43% CPU load so far on my dual Xeon box. Not bad I must say. Now if only I
could get in a play :-)



On 9/26/05, aXeR (AmmoBOX) <[EMAIL PROTECTED]> wrote:
>
>
> ----- Original Message -----
> From: "Gary" <[EMAIL PROTECTED]>
> To: <hlds_linux@list.valvesoftware.com>; <
> hlds_linux@list.valvesoftware.com>
> Sent: Tuesday, September 27, 2005 12:40 AM
> Subject: Re: [hlds_linux] Day of Defeat: Source CPU Usage :o
>
>
> > [EMAIL PROTECTED]/games/dods>ps aux|egrep dod
> > gary 21729 72.3 6.0 197288 126320 p6 S+ 6:11PM 18:19.32
> > ./srcds_i686 -game dod -console +maxplayers 32 +exec server.cfg +
> > [EMAIL PROTECTED]/games/dods>cat /var/run/dmesg.boot|egrep CPU
> > CPU: Intel(R) Xeon(TM) CPU 3.00GHz (3000.12-MHz 686-class CPU)
> >
> > Thats running on fbsd 6.0 with some of my kernel modifications.
> >
> > At 07:17 PM 9/26/2005, Davd Wilkinson wrote:
> >>hi
> >>
> >>Just got my dod:source server up and running (20Man Server on RedHat 9)
> >>and
> >>within seconds it was full, which is Great and that but the CPU Usage
> >>70-90%, I think thats why too high, since heard DOD:S would use almost
> the
> >>same as CS:S, so I hoped I would get one or 2 servers off my a dedi but
> at
> >>this rate i will be using a full dedi per dod:s server
> >>Any ideas on how to lower the cpu usage or will we have to wait for an
> >>update?
> >>
> >>oh one other thing am the only one with rcon to the server and the
> server
> >>has kicked my 2 times now, has someone hacked my rcon or are people just
> >>getting cos the server feels like it?
> >>
> >>Thanks
> >>
> >>David
> >>
> >>
> >>
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> >
> >
> >
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>
>
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>



--
Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
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