Running a dual 244 with 2gb of RAM totally empty box except for this
DoD:S server and its using anywhere from 30-50% cpu.
Its just an 18 Player server.


OS: CentOS 4.0 64bit
uname -a output:
Linux tehbox 2.6.9-5.0.5.ELsmp #1 SMP Tue Apr 19 17:06:07 CDT 2005
x86_64 x86_64 x86_64 GNU/Linux

This is nearly identical to the usage we've seen in the past with CS:S,
par for the course.  Clearly these xbox optimizations did
little or nothing to effect the server's cpu usage.




Ian mu wrote:

--
[ Picked text/plain from multipart/alternative ]
Xbox optimisations? ;)

On 9/27/05, JCHost.net - Support <[EMAIL PROTECTED]> wrote:


I agree I'm running two 24 player pubs. Of course the servers are full
right now, but the CPU usage seems substantially more than that of CSS.
Memory usage seems to be as expected so far. Any thought or ideas?

jc

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Gurney
Sent: Monday, September 26, 2005 6:35 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Day of Defeat: Source CPU Usage :o

At 42 players, it was hitting 80-90% of one Opteron 244. I've lowered it
to 32 and now we're getting about 70-80% of one cpu in use.. Seems
pretty high..



On 9/26/2005 4:17 PM, Davd Wilkinson wrote:


hi

Just got my dod:source server up and running (20Man Server on RedHat 9)


and


within seconds it was full, which is Great and that but the CPU Usage
70-90%, I think thats why too high, since heard DOD:S would use almost


the


same as CS:S, so I hoped I would get one or 2 servers off my a dedi but


at


this rate i will be using a full dedi per dod:s server
Any ideas on how to lower the cpu usage or will we have to wait for an
update?

oh one other thing am the only one with rcon to the server and the


server


has kicked my 2 times now, has someone hacked my rcon or are people just
getting cos the server feels like it?

Thanks

David



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