-- On Tue, 15 Nov 2005 13:38:10 +0100 (CET) kama <[EMAIL PROTECTED]> bubbled:
> > My 2 cents. > > Usually motd.txt is sent through the UDP-gamechannel. If its to large > it will probably flood the modemuser and make him disconnect. So its > probably just a legacy today, since most of the gamers now have > faster connections than for 5 years ago. And since it hae been > working fine before, why change it? ??? Then don't create big motd pages if only 9k modem user connect to your server... but why limit it?! And a normal motd isn't that big, a few kb's, that wouldn't "flood" a modem user in any way!!! The map files should also be just ~1.4k in size, else it would be too large for the modem users!? That's not a real argument you stated... -- MyExcuse: sticktion Martin Zwickel <[EMAIL PROTECTED]> Research & Development TechnoTrend AG <http://www.technotrend.de> -- [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

