And what's wrong with using UDP for MOTD (assuming they do from
previous mail), its not like its mission critical, the world wont end
if the packet is lost :)

-sb

On 11/15/05, Martin Zwickel <[EMAIL PROTECTED]> wrote:
> --
> On Tue, 15 Nov 2005 12:56:24 +0000
> Ben Kennish <[EMAIL PROTECTED]> bubbled:
>
> > kama wrote:
> > > Usually motd.txt is sent through the UDP-gamechannel.
> >
> > That would surprise me.  To send HTML through UDP seems a bit
> > ridiculous to me.  The motd is hardly time sensitive ;)
>
> Does it matter if you send HTML through UDP? No!
>
> Why create another TCP connection just for the motd if you already
> have an UDP one?
>
> --
> MyExcuse:
> the real ttys became pseudo ttys and vice-versa.
>
> Martin Zwickel <[EMAIL PROTECTED]>
> Research & Development
>
> TechnoTrend AG <http://www.technotrend.de>
> --
> [ signature.asc of type application/pgp-signature deleted ]
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to