Wow, it's fixed again :) CPU In Out Uptime Users FPS Players 0.00 0.00 0.00 0 0 494.56 0
The sysadmin updated the kernel and now it's running at 500 again :D Thanks for all replies! Regards, Marcel On Wed, 8 Feb 2006, Scott wrote: > I thought that with the linux kernel timer at 1000, the max FPS across linux > servers was 333 FPS. How is it that you managed 500 FPS on a linux server. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Marcel > Beringer > Sent: Wednesday, February 08, 2006 6:01 AM > To: [email protected] > Subject: [hlds_linux] fps problem? > > > Hi all, > > I am running a CS server for 24 players for over a year now, very busy, > full every evening from 18:00 to 01:00. > > I allways had around 500 fps server side, this is the start-up line I use > for the last year: > > /hlds_run -game cstrike +ip 80.69.78.200 +port 27015 -pingboost 1 > +sys_ticrate 1000 +maxplayers 24 +map de_dust2 -autoupdate -debug > > But since a couple of weeks I can't get it any higher than 125 fps, this > is the output from the CS server itself: > > CPU In Out Uptime Users FPS Players > 0.00 0.00 0.00 2 0 124.84 0 > > Only 125 FPS left instead of the normal 500 FPS. > > The hardware/OS I am using is still all the same, an AMD Athlon 64 3000+ > with 1 GB DDR400 ram and running debian 64 bit. > > I really don't have a clue anymore .... :( > > Hope someone can help me out here! > > Grtz, > > Marcel > > -- > Get your free warez from ftp://127.0.0.1 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

