Wow, it's fixed again :)

CPU   In    Out   Uptime  Users   FPS     Players
0.00  0.00  0.00  0       0       494.56  0

The sysadmin updated the kernel and now it's running at 500 again :D

Thanks for all replies!

Regards,

Marcel


On Wed, 8 Feb 2006, Scott wrote:

> I thought that with the linux kernel timer at 1000, the max FPS across linux
> servers was 333 FPS. How is it that you managed 500 FPS on a linux server.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Marcel
> Beringer
> Sent: Wednesday, February 08, 2006 6:01 AM
> To: [email protected]
> Subject: [hlds_linux] fps problem?
>
>
> Hi all,
>
> I am running a CS server for 24 players for over a year now, very busy,
> full every evening from 18:00 to 01:00.
>
> I allways had around 500 fps server side, this is the start-up line I use
> for the last year:
>
> /hlds_run -game cstrike +ip 80.69.78.200 +port 27015 -pingboost 1
> +sys_ticrate 1000 +maxplayers 24 +map de_dust2 -autoupdate -debug
>
> But since a couple of weeks I can't get it any higher than 125 fps, this
> is the output from the CS server itself:
>
> CPU In Out Uptime Users FPS Players
> 0.00 0.00 0.00 2 0 124.84 0
>
> Only 125 FPS left instead of the normal 500 FPS.
>
> The hardware/OS I am using is still all the same, an AMD Athlon 64 3000+
> with 1 GB DDR400 ram and running debian 64 bit.
>
> I really don't have a clue anymore .... :(
>
> Hope someone can help me out here!
>
> Grtz,
>
> Marcel
>
> --
> Get your free warez from ftp://127.0.0.1
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to