--
[ Picked text/plain from multipart/alternative ]
cl_restrict_server_commands blocks redirects which is probably a good thing.
I can't think of a single time I'd want to be redirected as a client.

It doesn't change reserver slots. Mani and other admin plugins can still
implement reserverd slots and kick players that need to be kicked.



On 12/4/06, john @ GamersCoalition <[EMAIL PROTECTED]> wrote:
>
> It's a tough cookie. Valve shouldn't be expected to support/consider
> 3rd party mods, but the pub server provider community (i.e. "us") have
> grown to rely heavily on them.
>
> In our instance, the reserve slot incentive provides our sole source
> of funding for our public servers. In one form or another, our
> not-for-profit operation has been doing this since 1.x days. Without
> public servers, where would new CS:S owners play their multi-player
> game? If you're in the good fortune to own your own hardware on a high
> speed network, great, but most of us aren't.
>
> The current mattie eventscript work around does get us around it, but
> it's costing us pub traffic (the interface is NOT noob friendly). At
> some point, the bottom line is going to hit us, and we're going to
> have to yank our aggregate 92 public slots offline.
>
> Valve, unless you're planning on getting into the public server market
> (soon), I'm confident you're going to see the above trend, which
> ultimately will affect your bottom line.
>
> "Help us help you." Implement some sort of redirect functionality, or
> allow us, the good honest server admins, the ability to disconnect and
> connect clients.
>
> Kind Regards,
>
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to