-- [ Picked text/plain from multipart/alternative ] cl_restrict_server_commands blocks redirects which is probably a good thing. I can't think of a single time I'd want to be redirected as a client.
It doesn't change reserver slots. Mani and other admin plugins can still implement reserverd slots and kick players that need to be kicked. On 12/4/06, john @ GamersCoalition <[EMAIL PROTECTED]> wrote: > > It's a tough cookie. Valve shouldn't be expected to support/consider > 3rd party mods, but the pub server provider community (i.e. "us") have > grown to rely heavily on them. > > In our instance, the reserve slot incentive provides our sole source > of funding for our public servers. In one form or another, our > not-for-profit operation has been doing this since 1.x days. Without > public servers, where would new CS:S owners play their multi-player > game? If you're in the good fortune to own your own hardware on a high > speed network, great, but most of us aren't. > > The current mattie eventscript work around does get us around it, but > it's costing us pub traffic (the interface is NOT noob friendly). At > some point, the bottom line is going to hit us, and we're going to > have to yank our aggregate 92 public slots offline. > > Valve, unless you're planning on getting into the public server market > (soon), I'm confident you're going to see the above trend, which > ultimately will affect your bottom line. > > "Help us help you." Implement some sort of redirect functionality, or > allow us, the good honest server admins, the ability to disconnect and > connect clients. > > Kind Regards, > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

