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Sorry, meant auth to play any SINGLE player game

David Syers <[EMAIL PROTECTED]> wrote: --
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I agree totally with ICS, but Nic I do not agree that Valve was not at fault. 
Any dimwit knows that you don't put all your eggs in one basket, especially 
when it comes to a GLOBAL operation such as steam.

The fact is that all it would take is a simple switch in the steam code to look 
for another server, rather than having to worry about 1 IP switching between 
different servers in different locations. In mean just look at DNS, you always 
have 2 different servers minimum.

The fact that people have to auth with steam to play any multiplayer game, or 
even to play offline is just a joke!

Also the response to this disaster, was a disaster in itself! No mention of 
anything on the news (and I doubt there will be for Valves fear not getting 
sales because of it), the cries from the server admins in their own fourms were 
completely overlooked by forum moderators. I tried getting an answer for us 
SERVER OWNERS (WHO MAKE YOUR GAMES POSSIBLE!!!!) by posting in the general 
steam area. After the mods deleting and merging my posts into forums about USER 
issues I was given a 1 day ban. I am sorry Valve, but if that is the way that 
you want the people who run your games to be treated, then you can just F**K 
OFF! [/rant]

Nic Strix  wrote: --
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i agree totally. So long as the good people at valvE release that they need us 
server providers we should all get along fine. But not hearing anything at all 
from the source (pun not intended) is not really acceptable. Lets face it valvE 
wasn't really at fault (except for the obvious redundancy obligations that 
weren't taken into consideration - hopefully a lesson learned) but not 
communicating the problem to your most important customers - yes i reckon every 
single one of us game providers have at least one copy of the game they host (i 
do have multiple) - is a way to guarantee that those customers will choose 
another system at a later date and host another system with a proper redundancy 
plan.
N



> From: [EMAIL PROTECTED]> To: [email protected]> Subject: 
> [hlds_linux] Steam, lack of information and upcoming features> Date: Sun, 17 
> Dec 2006 15:13:58 +0200> > There are some things which are rather disturbing. 
> Like news and> information about latest outbreak (yes, downtime of services)> 
> > No news about steam being offline, except a small note on forums done by> 
> forum moderators. Every external site, mostly related to gaming had news> 
> about steam network being down due to storm or something. Why not post> it 
> directly into steam news section the make it clear? Got something to> hide? 
> The forum post besides stated that everything was ok and it was> not. All the 
> valve fanboys (=forum moderators) rushed to post news about> everything being 
> ok too soon and started locking up topics about the> current issues at hand. 
> Cant people talk about it? At that time, linux> servers were not working. 
> Steam clients for users were, but there were> only like ~3000servers
 online, those including the ones that havent been> rebooted yet and if they 
were, they would not come back online due to> steam problems. What i heard, 
windows srcds were working fine and this> shows how many servers more there are 
actually are running on linux. No> notification ANYWHERE for the people who RUN 
THE SERVERS. Not even from> the forum moderators on srcds windows and linux 
section. How about> setting a separate news section for technical news if 
current steam news> is inappropriate? Yeah srcds is free, however servers are 
not where it> gets ran by server admins. Most of the latest updates have been> 
extreamly hostile towards the people who run the servers. Many features> 
available where disabled and most of us dont like that. Besides,> co-location 
of servers in other continent, for example at europe would> not be that hard 
nor it would cost too much. All you need is a duplicate> server farm of the 
original located in europe relaying data.> Even if it would be
 just for the auth-servers 0:0 and 0:1. Set up> adverts to cs source servers 
and im sure server operators will become> even more hostile towards the whole 
community. It feels like we are> being kicked to the head time to time with no 
information about what is> becoming. I understand its Your game but We play it 
and run it on our> servers. You are depending from Us as We are depending on 
You. Players> are like sheeps and they do what they are told to do and accept 
the> updates as great ideas or feel them as bad as they are, not being able> to 
do anything about it except quit playing. Well we can do the same,> accept 
changes or go closing servers. We aint that far yet though. Well> players paid 
about the game already so why would they be important> anymore? Running servers 
is becoming more pointless if we cant decide> what features we want to run and 
what not. Players can decide which> servers do they play, they can swap 
themselves to another server if they> dont like the
 current one. Besides, if you integrate adverts to the> servers and get all the 
profit, then why would you think most of us> would like to look adverts on our 
servers which were free from adverts> before? Make us buy a srcds without 
adverts? I will not run a server> with adverts to players, even if they are not 
"disturbing" ones. Text> adds might be tolerable, but not if they get spammed 
every 2 mins.> Generally i dont want to see adverts while i play.> > New year 
is coming. Maybe it would be good idea to ask the community> what they want to 
see in CS Source in the future so it wont turn against> Steam and its games. As 
far as i can see, i picked up 50 servers today> at random to see how many 
servers actually use Dynamic Pricing. Shocking> or not, or maybe i just hit the 
wrong servers at random but 7 out of 50> used DWP only. Maybe it wasnt such a 
good feature at all as it havent> worked ok for months like we all know who 
have been monitoring the> system. Also good idea
 would be correct the steam client and CS Source> flaws which include:> > - 
Random logging out from steam after you quit the game and next time> you try to 
start gamee, it only shows pre-loaded. (Trick to restart> steam to see new 
games on webstore?)> - Disappearing favorite servers list (yes it really is 
disappearing and> appearing at random or is this feature ment to make players 
not so> dependant from few servers and play on others too?)> - Cant log in, 
removing the ClientRegistry.blob is the only solution.> - Rebuy issues on CS 
Source caused by Dynamic Pricing? When you hit> rebuy, it doesnt buy defusal 
kit or kevlar every time as it should be.> Also kevlar shows that you can buy 
it if you have no money for it.> - Scoreboard bug on CS Source - right after 
you die, go spec and back> and receive 1 kill as reward. Works every time.> > 
These are the ones i encounter time to time myself when i play and> others have 
reported to have same issues. Every day someone asks at IRC>
 help with steam because it doesnt start. We always tell them to remove> the 
*.blob after trying steam restart few times and removing *.blob> really helps. 
Some are not that critical but they are annoying. I> propably forgot few but 
these came up to my mind. I hope this is not> becoming a flaming fire between 
the community and valve, but more of an> discussion operner about the upcoming 
features. Im sure creating more> changing of ideas between community would be a 
good idea. How about> doing a survey through steam about what players want?> > 
-ics> > _______________________________________________> To unsubscribe, edit 
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