fps is NOT unstable by nature.
fps go down if the cpu cant handle a frame fast enough -> less frames
per second!
stable fps means cpu can handle all frames fast enough -> there is no
lag (beside network bandwidth limit perhaps)

Bart van den Heuvel schrieb:
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HI All,



Doing some management on CS:Source servers I’m very much in need of a solid
performance indicator.

Being told by my customers that my server is laggy is not a very nice
indicator.

FPS is unstable by nature and only gives a glimpse on how your server is
doing. I’ve seen servers with bad fps while users report that everything is
better than ever, seen good fps while users report überlag.



How do you all measure performance?



Gr,

Bart

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