--
[ Picked text/plain from multipart/alternative ]
Well...when you have a large fluctuation problem all the time (say you get
75 sometimes and 350 the other half of the time) it can indicate an
overloaded box or possibly just a processor that cannot handle the load of
the server.

On 2/10/07, Bart van den Heuvel <[EMAIL PROTECTED]> wrote:
>
> But just to be clear... fps is THE performance indicator?
>
> Gr,
> Bart
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Bart van den
> Heuvel
> Verzonden: zaterdag 10 februari 2007 17:41
> Aan: [email protected]
> Onderwerp: RE: [hlds_linux] Performance indicator
>
> We will soon find out. I will post the performance data here.
> This will only show my data for my opteron 270 cpu. Maybe I'll setup a
> monitoring service for others.
>
> Would you be interested if there is a site where you can register your
> server to display FPS and User measurements in a graph?
>
> Gr,
> Bart
>
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Whisper
> Verzonden: zaterdag 10 februari 2007 16:35
> Aan: [email protected]
> Onderwerp: Re: [hlds_linux] Performance indicator
>
> --
> [ Picked text/plain from multipart/alternative ]
> There used to be plenty
>
> I don't know anymore
>
> Maybe an overclocked Conroe. :(
>
> On 2/11/07, milchworld <[EMAIL PROTECTED]> wrote:
> >
> > 25 players with tickrate 100?
> > i read (whispers wiki?) that there is NO cpu yet that can handle 32
> > players with tickrate 100.
> > perhaps 25 is too much for opteron 274 (i know nothing about that cpu) ?
> >
> >
> > Bart van den Heuvel schrieb:
> > > You may be right... so a good clean solid fps is what I should be
> going
> > for?
> > >
> > > Been checking on my server now 333 fps is now 10 out of 10 readings 10
> > with
> > > players. This morning it was 1 out of 3 readings 74 fps with 25
> players
> > >
> > > I'm setting up new mrtg graphs for fps and users... should be
> > interesting.
> > > (on my new 4 core 274 opteron box, 4 gigs 2.6.18.1 kernel on ubuntu)
> > > Running a single cs instance only (nothing else is running on the box,
> > not
> > > even the mrtg scripts).
> > >
> > > I'm setting it up to show cpu/mem usage against user/fps.
> > >
> > > Gr,
> > > Bart
> > >
> > >
> > > -----Oorspronkelijk bericht-----
> > > Van: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] Namens milchworld
> > > Verzonden: zaterdag 10 februari 2007 13:26
> > > Aan: [email protected]
> > > Onderwerp: Re: [hlds_linux] Performance indicator
> > >
> > > fps is NOT unstable by nature.
> > > fps go down if the cpu cant handle a frame fast enough -> less frames
> > > per second!
> > > stable fps means cpu can handle all frames fast enough -> there is no
> > > lag (beside network bandwidth limit perhaps)
> > >
> > > Bart van den Heuvel schrieb:
> > >
> > >> This is a multi-part message in MIME format.
> > >> --
> > >> [ Picked text/plain from multipart/alternative ]
> > >> HI All,
> > >>
> > >>
> > >>
> > >> Doing some management on CS:Source servers I'm very much in need of a
> > >>
> > > solid
> > >
> > >> performance indicator.
> > >>
> > >> Being told by my customers that my server is laggy is not a very nice
> > >> indicator.
> > >>
> > >> FPS is unstable by nature and only gives a glimpse on how your server
> > is
> > >> doing. I've seen servers with bad fps while users report that
> > everything
> > >>
> > > is
> > >
> > >> better than ever, seen good fps while users report überlag.
> > >>
> > >>
> > >>
> > >> How do you all measure performance?
> > >>
> > >>
> > >>
> > >> Gr,
> > >>
> > >> Bart
> > >>
> > >> --
> > >>
> > >>
> > >>
> > >> _______________________________________________
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> > >>
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> > >
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > >>
> > >>
> > >
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> > >
> > >
> > >
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