I don,t see anything in the changelogs regarding it. Wait until they
actually fix it.
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Nope, still not working on my p3

On 9/26/07, Jason Ruymen <[EMAIL PROTECTED]> wrote:

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A required update for Team Fortress 2 has just been released.  Please
run hldsupdatetool to receive the updates.  The specific changes
include:

- Fixed a crash with ATI cards running on Vista
- Fixed a networking problem that could cause a crash certain types of
home networking hardware with out of date firmware installed
- Fixed a networking problem that could cause some animation jittering
- Fixed bug causing incorrect .dem files to be written (all files after
first .dem file would be corrupted)
- Fixed bug with placement of teleporters that could result in players
being unable to move
- Removed mp_friendlyfire cvar for servers. Team Fortress 2 breaks in a
number of ways if this is on
- Fixed some truncated strings in the destroy menu
- Spectators can now see all player classes in the scoreboard
- When a round finishes, if there's less than 5 minutes left on the
timelimit, the server now goes ahead and switches level right away,
instead of going into Sudden Death
- The affinity of the main thread is not set explicitly for dedicated
servers. This will properly load balance multiple instances of the
dedicated server running on a multi-processor machine. The affinity is
still set to CPU 1 for clients and listen servers
- Fixed crash on startup
- Fixed crash caused by .dlls being loaded from the user's path, instead
of from the install directory

Jason

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