A required update to Team Fortress 2 and it's dedicated server have been released. Please run hldsupdatetool to update. The specific changes include:
- Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes - Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly - Plugged an exploit where the server could send executable code to the client - Fix client crash on exit while processing game stats - Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels - Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps - Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else - Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT" - Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready" - Fixed auto-screenshots not being taken at the end of the map during tournament mode - Fixed gates being closed during the pre-round time during tournament mode - Fixed GetDynamicBaseline crash - Fixed rare animation triggered sound crash We haven't yet fixed the known issue with SourceTV (port/connection problems, and servers with maxplayers 32), but we are working on it. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

