Any chance to fix win32 hlds using only first core? We almost used to
changing affinity with external tool but still it would be nice to see
it fixed.

Best regards,

Roman


On 9/13/08, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> sv_bad is generic catch all for the network stream de-synchronising
> between the client and server, the are millions of reasons for this
> happening (from network issues to 3rd party plugins to code bugs).
>
> - Alfred
>
>> -----Original Message-----
>> From: [EMAIL PROTECTED] [mailto:hlds_linux-
>> [EMAIL PROTECTED] On Behalf Of Pawel
>> Sent: Friday, September 12, 2008 1:07 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] [hlds] CS 1.6 Beta updated
>>
>> So if you are doing something with cs 1.6 now, maybe you can find
>> solution
>> for sv_bad errors?
>>
>> On Fri, Sep 12, 2008 at 8:42 PM, Alfred Reynolds
>> <[EMAIL PROTECTED]>wrote:
>>
>> > I am still trying to track down the "leak" in the player list where
>> it
>> > reports people playing on the server that are no longer connected,
> if
>> > someone finds a way to reproduce this (I suspect its to do with how
>> the
>> > player disconnects from the server) then please drop me an email off
>> > list.
>> >
>> > - Alfred
>> >
>> > > -----Original Message-----
>> > > From: [EMAIL PROTECTED] [mailto:hlds-
>> > > [EMAIL PROTECTED] On Behalf Of Jason Ruymen
>> > > Sent: Friday, September 12, 2008 11:35 AM
>> > > To: Half-Life dedicated Win32 server mailing list;
>> > > [email protected]
>> > > Subject: [hlds] CS 1.6 Beta updated
>> > >
>> > > The Counter-Strike 1.6 Beta has been updated.  Please run
>> > > hldsupdatetool
>> > > to receive it.  The specific changes include:
>> > >
>> > > - Enabled crosshair selection
>> > > - Got hltv running with the beta
>> > > - Fixed A2S_RULES not returning data
>> > >
>> > > Jason
>> > >
>> > > _______________________________________________
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>> archives,
>> > > please visit:
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>> >
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>> >
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>
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