i cant agree more on the first question with the russian walk its pretty god damn annoying. and for the other bugs and exploits on maps and so forth i bet the community would support and love them as much as we srv op does. bunny hopping is a third thing that would be needed to really be fixed. ------ //Rikard 'Zapy' Bremark [EMAIL PROTECTED] Warzone Short Valley - Warzone.nu
Ferenc Kovacs wrote: > 2008/9/28 fishy <[EMAIL PROTECTED]> > > >> I almost hate to mention it, but there is one fix a majority of 1.6 >> players would support, which would encourage more server ops to fire up >> beta servers, and help garner support for the new format you are >> bringing to the staid counter-strike community. That would be if you can >> find a way to remove/limit the exploit known as "Russian walking", >> whereby a player taps crouch repeatedly to move at running speed with >> very little noise. I am afraid that this exploit is becoming more >> pervasive than bunnyhopping did, and ruins the flow of gameplay in a >> similar manner, this may not be the ideal place to mention it however as >> this is liable to be the last big update for cs 1.6 it would be an >> invaluable opportunity to fix this exploit. >> >> cheers, >> f|shy. >> >> >>> Message: 1 >>> Date: Fri, 26 Sep 2008 16:22:42 -0700 >>> From: "Jason Ruymen" <[EMAIL PROTECTED]> >>> Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated >>> To: "Half-Life dedicated Win32 server mailing list" >>> <[EMAIL PROTECTED]>, <[email protected]> >>> Message-ID: >>> < >>> >> [EMAIL PROTECTED]> >> >>> Content-Type: text/plain; charset="US-ASCII" >>> >>> A required update for the Counter-Strike 1.6 Beta has been released. >>> Please run hldsupdatetool to receive it. The specific changes include: >>> >>> - Fixed "Steam validation rejected" error on connect >>> - Added "bannedcfgfile" cvar so you can control the file written to by >>> the writeid command >>> >>> Jason >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > Then maybe the following should be fixed:flashbugs in many places like on > de_inferno, de_nuke, de_train > he damage through the walls > edgebug (you can survive any fall if you land on the 4 px wide edge of the > object) > silent defuse (if you press the use button rapidly, you can defuse the bomb > without making the defuse sound effect, mostly done via script) > you can see through some walls in the game (like on train from ct start you > can check the 6th rail) > I know, I'm asking too much. :/ > > Tyrael > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

